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[Encoding/compression] Changing "Lightmap Encoding" setting does not tak...
To reproduce: 1. Open the project in case 1195549, 2. Edit File->Build Settings...->Player Settings...->Player->Lightmap Encoding, ... Read more
[Linux Player] Stack Overflow crash when accessing AudioSettings.dspTime...
How to reproduce: 1. Open the user's originally attached project 2. Build the project for Linux standalone 3. Run the built project ... Read more
[Linux] Burst compiler fails when building Windows player
To reproduce: 1) Create a new project 2) Add a Burst package to project 3) Build a windows player Result: You get errors that Burst... Read more
Particle System Stop Action is not called when Culling Mode is set to "P...
Steps to reproduce: 1. Open users attached project "Shuriken_Bug_Repro" 2. Enter Play mode 3. Wait until the Main Camera is enabled ... Read more
Texture2D has distorted colors when JPG files are attached to Texture2D ...
Steps to reproduce: 1. Open users attached project "Test.zip" 2. Open "Main.scene" 3. Enter Play Mode 4. Use "Scale" of the Game Vie... Read more
NullReferenceException when going over InspectorElement with a cursor wh...
Reproduction steps: 1. Open the attached Project and open the "SampleScene" 2. Open "Permanent Inspector" window at Window -> Gener... Read more
In the Cubemap preview incorrect dimensions are shown when the cubemap t...
How to reproduce: 1. Open attached project "BugReport_Cubemap.zip" 2. In Project window, observe "skybox_2048_1536" cubemap (the re... Read more
Crash on memory allocation when adding Cloth Component to an FBX model
Reproduction steps: 1. Import the "CrashyModel.unitypackage" into any project 2. Drag the FBX to the scene to convert it to a GameOb... Read more
[AssetBundles] RecompressAssetBundle never does the expected CRC check
How to reproduce: 1. Open the attached project 2. Open the Test Runner 3. Run the tests Actual result: Tests fails. Expected result... Read more
Shader Default Map textures are not reset when using the 'Reset' button ...
How to reproduce: 1. Create a new Unity project 2. Create a new Standard Surface Shader 3. Set the Albedo Default Map to any texture... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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