Search Issue Tracker
If the parent UI Object has "IPointerDownHandler", then it blocks childs...
Reproduction steps:1. Open "1186487" project2. Enter Play mode3. Click on the "Working" button4. Note output "Click Detected on Butt... Read more
[Linux Player] Stack Overflow crash when accessing AudioSettings.dspTime...
How to reproduce:1. Open the user's originally attached project2. Build the project for Linux standalone3. Run the built project-- o... Read more
[Linux] Burst compiler fails when building Windows player
To reproduce:1) Create a new project2) Add a Burst package to project3) Build a windows player Result: You get errors that Burst Com... Read more
Particle System Stop Action is not called when Culling Mode is set to "P...
Steps to reproduce:1. Open users attached project "Shuriken_Bug_Repro"2. Enter Play mode3. Wait until the Main Camera is enabled aga... Read more
Texture2D has distorted colors when JPG files are attached to Texture2D ...
Steps to reproduce:1. Open users attached project "Test.zip"2. Open "Main.scene"3. Enter Play Mode4. Use "Scale" of the Game View to... Read more
NullReferenceException when going over InspectorElement with a cursor wh...
Reproduction steps:1. Open the attached Project and open the "SampleScene"2. Open "Permanent Inspector" window at Window -> Gener... Read more
In the Cubemap preview incorrect dimensions are shown when the cubemap t...
How to reproduce:1. Open attached project "BugReport_Cubemap.zip"2. In Project window, observe "skybox_2048_1536" cubemap (the resol... Read more
Input system reporting mouse position as (0, 0) after pressing mouse out...
How to reproduce:1. Open the project "TestProject.zip"2. Enter Play mode and click around the Editor windows Expected result: the bu... Read more
[AssetBundles] RecompressAssetBundle never does the expected CRC check
How to reproduce:1. Open the attached project2. Open the Test Runner3. Run the tests Actual result: Tests fails.Expected result: Tes... Read more
Shader Default Map textures are not reset when using the 'Reset' button ...
How to reproduce:1. Create a new Unity project2. Create a new Standard Surface Shader3. Set the Albedo Default Map to any texture4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved