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[ShaderGraph][Preset] Unable to open Editor when clicking on "Open Shade...
Unable to open Shader Graph Editor when clicking on "Open Shader Editor" in the ShaderSubGraphImporter Steps to Reproduce:1. Create ... Read more
[2D] ArgumentOutOfRangeException thrown continuously on Reverting the Ed...
On Reverting the Edges from Skinning Editor causes the editor to throws ArgumentOutOfRangeException continuously, refer the attached... Read more
[URP] Scriptable render passes which don't require a bound render target...
How to reproduce:1. Open the attached project2. Add the "UniversalRenderPipelineAsset" to project's scriptable render pipeline3. Pre... Read more
[HDRP] "Volume" gameObject is destroyed and "MissingReferenceException" ...
Game and Scene view renders black with "Missing reference exception" thrown continuously when Post Process volume or Sky and Fog Vol... Read more
ScriptableObject's mainObjectFileID is reset when duplicating it to anot...
Reproduction steps:1. Open attached project "ScriptableObject"2. In the Project window,right-click on "Data", select "Show In Explor... Read more
[HDRP] Dropdown icon of "Low", "Medium" & "High" properties doesn't work...
"Low", "Medium" & "High" properties dropdown icon not clickable under the "Lighting Quality Settings" in the Inspector, refer th... Read more
[Android] Assets from AssetBundles are not loaded when AssetBundle is lo...
Steps to reproduce:1. Open users attached project in the email "AssetScriptableImporter.zip"2. Delete the Assets/StreamingAssets/Con... Read more
Crash on PreOrderPlayableTraverser::Traverse when entering Play mode in ...
Reproduction steps:1. Open the attached project ("1220788.zip")2. Open "Earth 2" Scene3. Enter Play mode Reproducible on: 2019.3.0b8... Read more
[Addressables] [WebGL] DownloadDependenciesAsync does not call the compl...
How to reproduce:1. Open the attached project ("case_1220688-UMAProject.zip")2. Set the build target to WebGL3. Build Player Content... Read more
Script names containing non-ASCII characters are not printed correctly t...
How to reproduce:1. Open the attached project "Accents.zip"2. In the Project View select zzz.cs and click reimport3. Observe the Con... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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