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0
votes
Fixed

UI Builder constantly throws NullReferenceException when dragging object...

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Oct 15, 2025

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Version/s: 6000.4.0a3

Steps to reproduce: Open the attached project Select the Main Camera object in the Scene's Hierarchy Drag it over the UI Builder win... Read more

1
votes
Active

Player unable to load GhostPrefabs when connecting to another game insta...

Unity Netcode

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Oct 15, 2025

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Version/s: 1.9.1

Steps to reproduce:1. Open the attached project: IN-1184992. Build the Player (Edit > Build)3. Launch two instances of the newly ... Read more

0
votes
Fixed

Prefab variants do not keep the values of linear drag and angular drag w...

2D

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Oct 15, 2025

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Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b5, 6000.4.0a2

How to reproduce:1. Open the attached “IN-118764” project2. In the Project window, select “TestPrefab-Variant” prefab Asset3. In the... Read more

1
votes
Active

[iOS] Memory Leak detected when switching between an AR scene and standa...

Package: ARKit

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Oct 15, 2025

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Version/s: 5.2.0, 6.3.0, 6.4.0-pre.1

How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“ scene3. Build for iOS4. Open the “Unity-iPhone.xcod... Read more

0
votes
Active

UI Toolkit Debugger Pick Element does not react to the Burst Inspector w...

UI Toolkit Dev Tools

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Oct 15, 2025

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Version/s: 6000.0.60f1, 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Burst Inspector window (Jobs > Burst >... Read more

0
votes
Active

Some buttons in the Burst Inspector window crop the button text from the...

Package: Burst

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Oct 15, 2025

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Version/s: 1.8.25

Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Burst Inspector window (Jobs > Burst >... Read more

0
votes
Active

Text in the Burst Inspector Left side panel overlaps/goes out of bounds ...

Package: Burst

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Oct 15, 2025

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Version/s: 1.8.25

Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Burst Inspector window (Jobs > Burst >... Read more

0
votes
Fixed

Crash on CalculateNormals when MeshLodUtility.GenerateMeshLods() procedu...

Mesh

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Oct 15, 2025

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Version/s: 6000.2.8f1, 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

Reproduction steps:1. Open the attached user's project ("MeshLOD-BugReport")2. Open scene "Scenes -> SampleScene"3. Enter Play mo... Read more

1
votes
Active

Multiple "Incompatible keyword states" or “Keyword state size mismatch (...

Shader System

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Oct 15, 2025

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Version/s: 6000.0.58f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Observe the Console Expected result: No Errors existActual result: Mul... Read more

0
votes
Fixed

Non-editable Repeat - X and Repeat - Y settings appear when UI Builder C...

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Oct 15, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

Reproduction steps:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Double-click newly creat... Read more

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