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[WASM] profiler doesn't work with Firefox
-e: see title--works in Canary59, tested and broken in FF53 and FF55 -repro:--open attached project--enable wasm, dev build & au... Read more
Unity crashes after entering play mode a few times while a PS4 DualShock...
Repro Steps: 1. Open provided project2. Open the scene "Stage1"3. Enter play mode4. Stop play mode as soon as something's rendered (... Read more
[Android] Mali-400 MP GPU fails to compile shader which gives pixelated ...
Steps to reproduce: 1) Download attached project 'BasicHexTest.zip' and open in Unity2) Build and Run 'HexTestScene' on a deviceNote... Read more
[Importers] Fatal Error when importing large assets and the system has r...
TL; DR: Drag & Drop 40 GB file to Unity will crash Unity. Maybe we should check if we have enough memory to load the file and th... Read more
[iOS | Cardboard] Linker error when GoogleVR package is in the project
iOS Linker error when GoogleVR package is in the project 1) Download the attached project2) Open the empty scene 'Scene' and build t... Read more
[Android] Render scale changes make the screen blink
When render scale is changed by script in a Daydream app on a Pixel phone, the screen begins blinking and continues to blink until t... Read more
[SPS | Android] Mirror Mode makes scene go blank when Single-Pass Stereo...
Mirror mode is supposed to make both eye views show the same image, but if it is used in conjunction with Single-Pass Stereo it make... Read more
Public variable cannot be updated during playmode if script is attached ...
How to reproduce:1. Open "StateMachineBehaviour Problem" project2. Open the Animator window and open "animator test" animation contr... Read more
[WebGL] Build causes javascript exception: abort(-1) at jsStackTrace (Bu...
To reproduce:1) Open attached project (SolarSystemSimulation)2) Build, but NOT run, for WebGL3) Upload it to server4) Open the page ... Read more
MonoDevelop is not finding references when define symbols used
Repro steps: 1. Open attached project.2. Open Target.cs script with MonoDevelop3. Make sure only Target.cs tab is open4. Press "Find... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved