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sincos instruction's platform dependent out of precision behaviour cause...
Reproduction steps:1. Open the attached project "ShaderTest.zip" from Google Drive (link in the edit)2. Open the "test]" Scene3. Go ... Read more
[VFX] Color property shows brighter color when entering color values
Reproduction steps:1. Open the attached project "color Test.zip"2. Open Assets > Scene > New VFX3. Select the color to open "H... Read more
Editor always reports to be running the latest Version after Skipping Ne...
Reproduction steps:1. Create a new empty Project with an older version2. If a Window about an available Update is not shown, Check f... Read more
Changing Anisotropic level of a texture should not trigger a re-compression
How to reproduce:1. Open the attached Aniso.zip project2. Select Big texture in the Project window3. Go to the Inspector window, set... Read more
Staging Textures are not released on DirectX 11 when in Player
How to reproduce: Open the attached project "StagingTexturesRepro.zip" Open the Player Settings (Edit > Project Settings... > ... Read more
Crash when opening a scene
Reproduction steps:1. Open the attached project2. Open scene "Scenes/ZenMode" Expected result: The scene is openedActual result: The... Read more
Crash on Adreno GPU devices when using shader with mixed stencil with D3...
How to reproduce:1. Open the attached project "xz3CrashSample.zip"2. Change to Android platform3. Make sure OpenGLES 3 is selected a... Read more
Time of OnDestroy() call differs between Editor and Player
How to reproduce:1. Open the attached "RuntimeInitializeLoadType" project2. Enter Play mode3. Exit Play mode4. Build and Run the pro... Read more
Standalone Profiler default memory is not enough warning logged when per...
How to reproduce:1. Open up an empty 3D template project2. Open up the Standalone Profiler from Window > Analysis > Profiler (... Read more
[HDRP] Deleting a decal material that is currently in use crashes the re...
Version tested: 2022.2.a16 (17114ee23d5f) + HDRP from Packman Steps to reproduce: 1) Simply create an empty HDRP project 2) Create a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping