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RGB values from Texture2D.GetPixel are wrong when pixel has an alpha val...
How to reproduce: 1. Open the user's project "My project.zip" 2. Press Play and observe the 5th message in the Console window Expec... Read more
An incorrect number of results is displayed in the search window when th...
To reproduce: 1. Open HUB; 2. Create a new project; 3. In "Assets" folder create a new one and name it "ArtWork"; 4. Double click o... Read more
[Addressables] Bundles get compressed in Android builds
Reproduction steps: 1. Open project "LoadingTest" 2. Build the project (Build Settings > Build) 3. Change the extension from .apk to... Read more
Mesh.AddBlendShapeFrame performance decreases when consecutively adding ...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Open the Profiler (Window -> Analysis -... Read more
Crash on method_commands_internal when debugging a script that has an As...
Reproduction steps: 1. Open user attached project. 2. Open “Assets/Scripts/postprocessor/post_process_sprite.cs” 3. Toggle breakpoin... Read more
[macOS] VideoPlayer.clockTime is ~0.5 of a frame's length smaller after ...
Reproduction steps: 1. Open the attached project "unity-video-tests" and load Scene "SampleScene" 2. Open "Scripts/Seeking.cs" and c... Read more
[TMP][Android] Keyboard doesn't show up when TouchScreenKeyboard.Open() ...
How to reproduce: 1. Open the user's attached "Ludia-Keyboard.zip" project 2. Build and Run the "SampleScene" on an Android device 3... Read more
[InputField][Legacy][Mobile] The caret & Soft keyboard shows up after ta...
How to reproduce: 1. Open the attached project 2. Build & Run project on any mobile device 3. Go to the UGUI scene (by tapping the "... Read more
WebGL Player builds are running extremely slow when using WebCam Textures
How to reproduce: 1. Open the attached project "WebGLPerformanceTest.zip" 2. Open the "demoScene_free" Scene 3. Switch to the WebGL ... Read more
[UI] Scrollbar is hidden when Scroll View Height is 300 or higher
How to reproduce: 1. Open attached Unity project 2. Load SampleScene 3. Notice Vertical Scrollbar 4. Enter Play mode 5. Notice expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1