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“Empty Shader Graph” Template is missing preview image in Shader Graph T...
Steps to reproduce:1. Create new Unity project2. Open Shader Graph Template window (Right-click in Project window > Create > S... Read more
VideoPlayer freezes or stops on certain Android devices when enabling an...
How to reproduce:1. Open the attached "IN-107829" project2. Open the "SampleScene" and Build and Run the project on selected device(... Read more
Move tool Gizmo flickering when trying to move the disabled Cinemachine ...
How to reproduce:1. Open the attached "CinemachineBug" project2. Open the "SampleScene" scene3. Select the "Third Person Aim Camera"... Read more
Impossibility to set InputSystemUIInputModule.localMultiPlayerRoot to null
Steps to reproduce: assign a MultiplayerEventSystem.playerRoot to a value try assigning null observe the hierarchy restriction value... Read more
[Linux] The Error "ReleaseButton expects buttonId" is thrown when trying...
Steps to reproduce: Create a new Unity project Drag and hold an asset file into the Project window Observe the Console window \\Actu... Read more
[HDRP Wizard] Incorrect location of hdrp default settings.
Steps to reproduce: Open HDRP wizard See General settings and configuration checking. This should be on Editor > Preferences >... Read more
AI Assistant tab doesn’t have a light theme icon
Steps to reproduce:1. Create a new Unity project and make sure to have an AI Assistant installed2. Make sure Editor theme is set to ... Read more
Highlighted text is difficult to see in “Create Node” menu when Editor t...
Steps to reproduce:1. Create new Unity project2. Create and open Shader Graph3. Open “Create Node” menu (press Space)4. When menu is... Read more
Blank, Light-Themed "Create Node" window becomes visible on the next pro...
Steps to reproduce: Create a project (Universal 2D) Set Unity theme to "Light" Go to the "Project" window Click "Create" -> Shade... Read more
UI Elements/Layout inconsistencies in the Particle System component
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Particle System GameObject (GameObject &... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed