Search Issue Tracker
Build is launched in the wrong Display when Main Display is changed
Reproduction steps: 1. Open the attached project "Display test" 2. Check your Display settings 3. Build and Run project 4. Notice th... Read more
Multiselected elements are reordered when they are reparented
Reproduction steps: 1. Open the attached project "SomeBugs.zip" 2. In the Project window open the "NewUXMLTemplate" Visual Tree Asse... Read more
Game Object Material starts flickering when dragging new material over o...
Reproduction steps: 1. Open the attached project "Flickering.zip" 2. Go to the Project window 3. Select "black" Material and drag it... Read more
SRP Batcher compatibility on a Shader breaks when Turning On "Alpha Clip...
How to reproduce: 1. Create a new URP Template project 2. Download the HDRP package into the project 3. Create a new empty Shader Gr... Read more
Crash when exiting the Play Mode and there's a script attached to a Game...
Reproduction steps: 1. Open the attached project 2. Enter the Play Mode 3. Exit the Play Mode 4. Observe the crash Expected result:... Read more
Shift is pressed in the keyboard when TextMeshPro Input Field Content Ty...
How to reproduce: 1. Open the attached project "PasswordTestProject.zip" 2. Go to the Build Settings (File>Build Settings) select ... Read more
GameObject Brush Elements overlap other properties when expanded
Reproduction steps: 1. Open the attached project "1422858.zip" 2. Select Window > 2D > Tile Palette 3. In the Tile Palette window ch... Read more
Texture Importer Settings for WebGL does not list RGBA Half in the Forma...
Steps to reproduce: 1. Open the attached "WebGL-TextureFormat-Erase.zip" project 2. In the Project window select the Assets folder a... Read more
[Android][URP] BakedLit shader isn't compatible with SRP Batcher when us...
How to reproduce: 1. Open the user's attached "T1223348 Baked Lit SRP" project 2. Toggle on the "Development Build" flag in the "Fil... Read more
Ray-traced shadows are not rendered when the HideFlags is set to DontSav...
Reproduction steps: 1. Open the attached 'RTHideFlagsRepro' project 2. Open the 'OutdoorsScene' 3. Enter Play mode Expected result:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Cannot navigate to Slider elements next to each other horizontally that require "Tab" key press on keyboard when using a gamepad controller
- Crash on Transform_CUSTOM_set_localScale_Injected when opening a Prefab that contains a script calling set_LocalScale during serialization
- [iOS] Player freezes with a warning "A new orientation transaction token is being requested while a valid one already exists" when orientation is changed during runtime on a specific devices
- Category is unselected when reverting changes in the Sprite Library Editor
- Components do not accept a comma in float values when using operators