Search Issue Tracker
Material Thumbnail in the Project window appears in solid Magenta and do...
How to reproduce: 1. Open the attached project named "Case_1339406" 2. Inspect the thumbnail of the "MAT-Defence Shield" material lo... Read more
HDRP default material values have been changed
I think there was an unintentional change to default material(see attached image). Found in HDRP staging. We should reset it to what... Read more
[HDRP] Swithcing to quality preset without Metal and AO Properties enabl...
Versions tested: 2020.1.0a8 + HDRP 8.0.0/Staging Steps to reproduce: 1) Open attached project, "SSR" scene 2) Create a new quality ... Read more
[DXR] "Recursive rendering" property dissapears from volume settings wit...
How to reproduce: 1. Open attached Unity project 2. Load "Bugreport#2" scene 3. Select [Scene settings with GI] -> Ray tracing and ... Read more
[HDRP] Material upgrader breaks standard transparent materials
Version tested: 2020.1.0a5 + 7.0.1 Steps to reproduce: 1) Open attached scene or create an empty standard pipeline project along wi... Read more
[HDRP] [PS4] Lanczos upscale produces incorrect results on PS4
Version tested: 2021.2.0a13 + Master (e847d131163d9ed6f68fa942dda7e4eb4f51ddc2) Steps to reproduce: 1) Create an HDRP template 2) ... Read more
[HDRP] Properties do not expand on clicking on its text in Lighting Qual...
Properties do not expand on clicking on the text in Lighting Quality Settings: -Screen Space Ambient Occlusion. -Contact Shadow. -Sc... Read more
[HDRP] Material UI has a small section on top seemingly serving no purpose
Is this section at the top of the image intended? Read more
Terrain Details become very dark when Light Layers are enabled in HDRP
Steps to reproduce: 1. Open the attached project "HDRPproblem.zip" 2. Open Scenes/New Scene in the Project window 3. Set Edit>Projec... Read more
[Linux] [HDRP] Crash when exiting Play mode
How to reproduce: 1. Create a new HDRP project 2. Enter Play mode 3. Exit Play mode -- observe the crash Reproducible with: 2019.3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes