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Textures are not included in the same bundle as Sprite Atlas that uses t...
Reproduction steps:1. Open the user's attached project (Addressable_1233628.zip)2. Click Build > New Build > Default Build Scr... Read more
[Addressables] Unable to load runtime data when executing Test Runner wi...
How to reproduce:1. Open the user's attached project "Addressables Error.zip"2. In the Test Runner window double-click "ClearPlayerP... Read more
Inconsistent behaviour with SpriteManager.atlasRequested callback
Reproduction steps:1. Open the attached "1089491_PlayStudios-AtlasRequested-v3.zip" project2. Set Project Settings > Editor > ... Read more
Analyze tool messes up sprite collection variants if "Fix" is used
[https://forum.unity.com/threads/are-spriteatlas-variants-not-compatible-with-addressables.1120993/#post-7223158] From the forum pos... Read more
No values are returned when using AddressableProfileSettings.GetValueByName
How to reproduce:1. Open the user's attached project2. Go to BugReport -> Print paths3. Observe the Console Expected result: the ... Read more
FilterValidIPAddresses() IP validation method is called when hosting ser...
Reproduction steps:1. Open the user's attached project2. Open Packages\\Addressables\\Editor\\HostingServices\\HostingServiceManager... Read more
FilterValidIPAddresses() IP validation method is called when hosting ser...
Reproduction steps:1. Open the user's attached project2. Open Packages\\Addressables\\Editor\\HostingServices\\HostingServiceManager... Read more
[Addressables] LoadAssetAtPath method null exception is unhandled when l...
Reproduction steps:1. Create a new project2. Install the Addressables package: Window > Package Manager > Search for "Addressa... Read more
AssetReferenceSprite and AssetReferenceAtlasedSprite cannot be assigned ...
Reproduction steps:1. Unzip and open the attached 'repro.zip' project2. Select the 'TestSO' asset in the Project Browser3. Right-cli... Read more
Addressable Asset Group Build & Load Paths are replaced with Local when ...
How to reproduce:1. Open the attached project (AddressablesTest.zip)2. In the Project window, navigate to Assets/AddressableAssetsDa... Read more
All about bugs
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