Search Issue Tracker

Won't Fix

Votes

1

Found in [Package]

1.20.0

Issue ID

ADDR-2773

Regression

No

Textures are not included in the same bundle as Sprite Atlas that uses them when they are in a separate group

Package: Build Pipeline - Addressables

-

Reproduction steps:
1. Open the user's attached project (Addressable_1233628.zip)
2. Click Build > New Build > Default Build Script in the Addressables Groups window
3. Build the project
4. Open the AssetBundle Browser window and select the Inspect tab
5. Select "Add Folder" and choose the "/StreamingAssets/aa" folder located in the build folder

Expected result: The packedasset3 (Sprite Atlas) bundle has all of the textures and the other bundles only have meta files
Actual result: The packedasset, packedasset1, and packedasset2 bundles have textures and take up over 100kB of space, the packedasset3 bundle only has meta files and takes up 1.9kB

Reproducible with: 1.19.19 (2020.3.35f1, 2021.3.4f1), 1.20.0 (2022.1.3f1, 2022.2.0a15)
Could not test with: 1.18.19 (2019.4.39f1) (Error: Addressable content build failure)

Reproducible on: macOS 12.0.1 (Intel)

  1. Resolution Note:

    There are no fixes planned for this Bug

Add comment

Log in to post comment