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Console errors are thrown when there is an empty constructor for systems...
How to reproduce:1. Create and open a new project2. Install the Entities package from the Package Manager3. Import the “SystemCausin... Read more
Asset preview is present in Inspector when the GameObject is selected in...
How to reproduce:1. Open “IN-94402_TestInspectorDivider” project2. Select Main Camera in the Hierarchy window3. In the Inspector hov... Read more
[URPRenderPipelineConverter] Not upgrading the Legacy material
Steps to reproduce: Download attached project and open in Unity Open the URP Converter >> Window >> Rendering >> R... Read more
[URPRenderPipelineConverter] No message in the Console after the success...
Steps to reproduce: Download attached project and open in Unity Open the URP Converter >> Window >> Rendering >> R... Read more
GameObject has a blue tint when iOS platform is selected
Reproduction steps:1. Open the attached “ShadingIssue” project2. Open the “Assets/Scenes/SampleScene“ Scene3. In the Build Profiles ... Read more
Assigning graphs on prefabs does not work
Steps to reproduce: Create and open an empty project and install com.unity.behavior Create a behavior graph (Assets > Create >... Read more
[VFX Graph] GpuEvent Strip and Instancing issue
Steps to reproduce: import the provided unity package open the scene named VFXG_BugRepro_Strip_GpuEvent_instancing observe the VFX i... Read more
Some text setting changes don't update until after Save in UI Builder
Steps to reproduce: Open attached project in an affected version. Open UI document NewUXMLTemplate.uxml. Click on "Label" in Hierarc... Read more
A user gets "Sorry... that page seems to be missing!" when opens referen...
Steps to reproduce: Create a new 2D project Go to the "Inspector" tab and click "Add Component" Find and add the "Tracked Pose Drive... Read more
":focus" style will not be shown when the UI element is unparented and r...
How to reproduce:1. Open the “UiToolkitLayout.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Press the Space key on the k... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open