Search Issue Tracker
Fixed
Fixed in 2021.3.39f1, 2022.3.31f1, 6000.0.3f1
Votes
0
Found in
2021.3.32f1
2023.1.20f1
2023.2.1f1
2023.3.0a15
Issue ID
UUM-56535
Regression
No
Dedicated Server Platforms are disabled when Standalone Platforms are disabled in Plugin Platform settings
How to reproduce:
1. Open the “PlatformMutuallyInclusiveIusse” project
2. Select "Assets/Plugins/UnitySupport.Runtime.dll"
3. In the Inspector under the “Platform Settings” select the Standalone category
4. Disable the “Windows x86” Platform
5. Select the Dedicated Server category
Expected result: The "Windows x86" platform is enabled in the Dedicated Server tab
Actual result: The "Windows x86" platform is disabled in the Dedicated Server tab
Reproduced with: 2021.3.32f1, 2022.3.13f1, 2023.1.20f1, 2023.2.1f1, 2023.3.0a15
Reproduced on: macOS 13.6 (M1) (by reporter), Windows 11
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis
- "IndexOutOfRangeException" thrown when moving caret left at start of TMP Input Field with rich text
Add comment