Search Issue Tracker
SRP Batcher sets the correct buffer for the first Draw call in the seque...
How to reproduce:1. Open the attached project named "Case_1235425"2. Open the SampleScene3. Enter Play mode4. Move the camera around... Read more
NullReferenceException spams the console entering play mode while using ...
Entering play mode, while the fuzzy search window is searching, causes the fuzzy search to freeze on-screen, spamming errors to the ... Read more
[iOS] Directional lightmap compression causes lightmap artifacts
Steps to reproduce: 1. Make sure that you have iOS platform support installed2. Download and open the attached project3. Enable Comp... Read more
[XR Management] Links to docs, changelog, and licenses open in local cod...
Links for docs, changelog, and licenses in the package description window are opening in the local editor rather than "Web Browser" ... Read more
[PS4 [XboxOne] Test scene renders with NaNs
Versions tested 2020.1.0b5 + 9.0.0 (HDRP/staging) Reproducible only on: PS4, Xbox One Steps to reproduce: 1) Checkout https://github... Read more
TMP_SubMeshUI Raycast Target doesn't follow TextMeshPROUGUI Preset Values
How to reproduce:1. Open the attached TextMeshPRO-RaycastTarget-Bug.zip project2. Open the InitScene and Enter the Play mode3. In th... Read more
NullReferenceExceptions in PreprocessReflectionProbeData
I'm getting a NullReferenceException in PreprocessReflectionProbeData when the stress test project deletes and then regenerates refl... Read more
[HDRP] FormatException thrown on opening "HD Render Pipeline Wizard" window
On opening the "HD Render Pipeline Wizard" window from "Render Pipeline" in the Window menu causes the editor to throws "FormatExcep... Read more
[VFX Graph] Editor throws NullReferenceException in the console when a n...
On creating New Node from "Output Mesh Node" in VFX Graph editor throws NullReferenceException in the console, refer the attached vi... Read more
Player crash when calling ReadInt32 from BinaryReader several hundred th...
How to reproduce:1. Open the attached project (1235202.zip)2. Open the Main scene from the Project window3. Open the "Build Settings... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject