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[APV] The bricks do not fill the whole Adaptive Probe Volume when the li...
How to reproduce: 1. Open the “URP 6“ project 2. Open the “myscene“ 3. Navigate to “Windows/Analysis/Rendering Debugger/Probe Vol... Read more
The Prefab reference in the runtime data gets set to None when a propert...
How to reproduce: 1. Open the “BugPrefabLiveConversion“ project 2. Open the “SampleScene“ 3. In the Hierarchy window, enable the ... Read more
The light leaks through the GameObjects in the Player when the Spot Ligh...
How to reproduce: 1. Open the “Repro_Light_Project“ 2. Open the “Indoor_Level“ scene 3. Open the “H_Lamp_Flickering_1” Prefab to... Read more
The Editor does not align with OS preferences when font smoothing is dis...
How to reproduce: 1. Create a new project 2. Open General preferences (Edit → Preferences → General) 3. In the Editor Default Te... Read more
Additional line breaks are added to asset files when merging with UnityY...
How to reproduce: 1. Open the attached “IN-76957” folder 2. Open “test.orig” in any text editor 3. Observe that the contents of l... Read more
Character Joints transforms get distorted when a ragdoll is created usin...
Reproduction steps: 1. Open the attached “TurnBased_Strategy.zip” project 2. Double click on the “UnitRagdoll” GameObject in the Hie... Read more
[Android][Vulkan] SSAO is rendered in the incorrect position when using ...
Steps to reproduce: 1. Open the “PreRotationIssue” project 2. Build And Run the project on the device 3. Observe the device’s scr... Read more
ListView does not automatically update when using data binding
How to reproduce: 1. Open the “IN-77026_repro“ project 2. Open the Assets → UI → “Leaderboard.uxml“ 3. Select Assets → Scripts → ... Read more
[Android] Horizontal graphical artifacts are visible in Player when usin...
How to reproduce: 1. Open the user-attached “RenderGraphGraphicsJobsIssue-6000.0” project 2. Open the Build Profiles window (File → ... Read more
UI Toolkit Foldout cannot be bound when Serializable property is used
Reproduction steps: 1. Open the attached “TestUIToolkitKitBinding.zip” project 2. Click on the “BindingTestObject.asset” in the Pr... Read more
All about bugs
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Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion