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UNC AppData(Roaming) directory cannot be accessed
What happens: Unity.exe cannot boot in a particular environment. Details: When Unity.exe runs, it creates or accesses the Roaming fo... Read more
“Render Quad” Material icon is not rendered in Inspector
Reproduction steps:1. Create a new project2. Install Visual Effect Graph package3. Create Visual Effect Asset (Create > Visual Ef... Read more
Textures fail to import when calling EditorUtility.CompressTexture with ...
Reproduction steps:1. Open the attached project "TextureImportTest.zip"2. Change the Target Platform to Android3. Make sure the "Par... Read more
Editor crash on "PPtr<Shader>::operator Shader*() const" when looking at...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open Unity Version Control window (Window > Versio... Read more
GameObject becomes darker when building with Command Line
Reproduction steps:1. Open the user's project "BuildBug.zip"2. Open the "SampleScene" Scene from Assets > Scenes3. Double click o... Read more
-e IL2CPP build failure when the Unity folder name is changed
1. Install Unity 4.6.4p2 on Mac2. Rename "Unity" folder to "Unity 4.6.4p2". Make sure there is a space in the name3. Run Unity Edito... Read more
[UI] Dropdown stays in highlight phase after selecting an option
Steps to reproduce: 1. Download and import attached project. (UI_Test.zip)2. Open scene: main3. Play.4. Click on dropdown.5. Select ... Read more
Player Setting "Virtual Reality Supported" is shared cross-platform
In the Player Settings, "Virtual Reality Supported" is shared between multiple platforms. This isn't necessarily desirable, as on st... Read more
Error is thrown when playing audio through Timeline with the "Disable Un...
How to reproduce:1. Open the “timeline-audio-bug.zip“ project2. Build and run the project for the Windows Dedicated Server platform3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled