Search Issue Tracker
Fixed
Fixed in 2021.3.X, 2021.3.30f1
Votes
1
Found in
2021.3.24f1
Issue ID
UUM-35086
Regression
No
Environment reflections are temporarily disabled when entering Prefab Mode
Reproduction steps:
1. Open project “ReflectionBug.zip”
2. Open “Sphere” Prefab by clicking the little arrow icon next to the GameObject in the Hierarchy
Expected result: the reflection is still visible
Actual result: the reflection is not visible
Reproducible with: 2021.2.0a11, 2021.3.24f1, 2022.2.0a16
Not reproducible with: 2020.3.48f1, 2021.2.0a10, 2022.2.18f1, 2023.1.0b15, 2023.2.0a13
Fixed in: 2022.2.0a17
Reproducible on: macOS Ventura 13.2.1 (Intel)
Notes:
- The reflection is still not visible after exiting the Prefab
- Also reproducible in Standalone Player
Workaround: go to “Window\Rendering\Lighting”, click on “Environment”, under "Environment Reflections", change Source to "Custom" and back again to "Skybox"
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
Add comment