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0
votes
Won't Fix

[Scene Tooling] Wrong selection tool used if swapping between 2D/3D view...

Scene/Game View

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Sep 11, 2019

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Version/s: 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a4

If you swap between 2D and 3D while using a component tool e.g. editing a collider, the next time you select a gameobject then the w... Read more

0
votes
Fixed

[Android][LWRP][Vulkan] Using Vulkan Graphics API with Linear Color spac...

Android

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Jun 12, 2019

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Version/s: 2018.3, 2019.1, 2019.2, 2019.2.0b5, 2019.3

Reproduction steps: 1. Open "VulkanTest.zip" project2. Build & Run for Android3. Touch and drag in the app to scroll horizontall... Read more

0
votes
By Design

[Editor] EditorGuiLayout.Colorfield doesn't update using colour picker w...

Scripting

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Jun 25, 2019

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Version/s: 2018.3.0a6, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open attached project "1165556.zip"2. Press Window > ObjectMaster3. In the ObjectMaster window press "Add new lay... Read more

0
votes
Fixed

PolygonCollider2D.SetPath list version produces incorrect number of poin...

Physics2D

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Jun 12, 2019

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Version/s: 2019.1.0a11, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached "SetPathList.zip" project2. Enter Play mode and inspect the console Expected results: SetPath ... Read more

0
votes
Fixed

Light intensity is lower when switching to WebGL

WebGL

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Jun 16, 2019

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Version/s: 2018.3.0a6, 2019.1.0a1, 2019.1.6f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open users attached project "UIElementsUniteLATurretDemo-master.zip"2. Navigate to Assets -> Scenes and ope... Read more

0
votes
Fixed

Cloth component sets Renderer bounds to NaN when constraints of all vert...

Cloth

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Mar 02, 2020

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Version/s: 2017.4, 2018.4, 2019.2.11f1, 2019.3, 2020.1, 2020.2

How to reproduce:1. Create new or open an existing project2. Add a Quad 3D Object to the Scene3. Add Cloth component4. Start editing... Read more

3
votes
Duplicate

Output Texture's RGB values are slightly different from the source PNG i...

Texture

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Nov 20, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.12f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project's Scene labeled "Bug"2. Enter the Play Mode3. Exit the Play Mode after waiting for a f... Read more

0
votes
Won't Fix

[Scripting] Custom Editor's toggle in hierarchy window does not work if ...

Scripting

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Aug 06, 2019

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Version/s: 2019.2.0b10

Using EditorApplication.hierarchyWindowItemOnGUI to show a toggle on the left of a GameObject in Hierarchy, it does not accept click... Read more

0
votes
Won't Fix

Blend Tree right side animation is favored over left side animation

Animation

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Sep 06, 2019

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Version/s: 2017.4, 2018.4, 2019.1.14f1, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Open user's attached project "Ruby's rpg"2. In the Project window, go to Art > Animations and double-click ... Read more

0
votes
Won't Fix

Parameter for frac() in surface shaders ignores increments inside nested...

Shaders

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Jun 20, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached "NestedLoopShader.zip"2. Reimport the SurfTest and SurfTest2 shaders and materials3. Inspect t... Read more

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