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[Linux] Missing libdl.so library causes crash when entering Playmode for...
How to reproduce:1. Download and open the "Karting Microgame" project from the Learn>Projects section in the Unity Hub2. Enter an... Read more
Profile Analyzer 'Mode:' text has a smaller font size and a different al...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more
Profile Analyzer - Text issues when using 'Verdana' Editor font
How to reproduce:1. Create a new Unity project2. Download and import the Profile Analyzer package3. Capture/Load some data4. Switch ... Read more
[ProBuilder]Exception thrown on selecting "Strip All ProBuilder Scripts ...
MissingReferenceException thrown continuously on selecting "Strip All ProBuilder Scripts in Scene" OR "Strip ProBuilder Script in Se... Read more
[Profile Analyzer] "Filters" section text retains previous Editor Theme ...
How to reproduce:1. Open attached "ProfileAnalyzer" project2. Open Preferences by going to Edit->Preferences3. Switch to Professi... Read more
[Shadergraph] Undoing "Convert to Subgraph" with multiple outputs result...
Reproduces on Master (c9682135ed) as well as every released version from 8.0.1 to 4.10.0 Repro steps:1. Use a project with Universal... Read more
[macOS] [Xcode] Build & Run does not deploy the application to connected...
1. Create a new project2. Switch Platform to iOS3. Connect an iOS device to your Mac4. Build and Run Expected result: Xcode is launc... Read more
Memory leak when Multithreading is enabled for Physics 2D
Reproduction steps:1. Open the "Assets/InitScene" Scene in the attached "case_1237323_package_mods.zip" project2. Ensure that Use Mu... Read more
[Shuirken] NullReferenceException thrown on applying Curve Presets in th...
Selecting default presets in the "Curve Editor" window for "Direction" property of the "Particle System Force Field" object causes t... Read more
[Color Picker] Width of the border of the Alpha Value is not enclosed wi...
Steps to Repro:1. Open new project2. Create Assets > right-click > Create > Material3. Click on New Material > Inspector... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject