Search Issue Tracker
Addressables.DownloadDependenciesAsync always returns AsyncOperationHand...
How to reproduce:1. Open user-submitted project (addressables-task-null.zip)2. Open the SampleScene3. Enter Play Mode4. See the Cons... Read more
Polybrush Standard Texture Blend Bump shader is black when Metal graphic...
How to reproduce:1. Open the attached 'PolyBrush_test2.zip' project2. In the Assets folder right-click 'Material_texture' material-&... Read more
[ProBuilder] Exception thrown on selecting UV 2 mode with "Lock the Scen...
When "Lock the SceneView handle tools to UV manipulation mode" is enabled and UV 2(read-only) mode is selected in the UV Editor wind... Read more
[VFX] ArgumentException and Serialization errors are thrown on importing...
Steps to reproduce:1) Create a new project2) Window > Package Manager > Install Visual Effect Graph3) Import VisualEffectGraph... Read more
Mecanim Bone restrains are ignored when moving the bone through the Tran...
Reproduction steps:1. Open the user's attached project ("ReportRMBug.zip")2. Open the repro scene ("tempscene")3. Enter Play Mode4. ... Read more
[URP] HDR is not enabled by default on creating a UniversalRenderPipelin...
On creating a new UniversalRenderPipeline asset in Project, HDR is not enabled by default. This is confusing for users who build a p... Read more
[WebGL] Pausing Audio Source causes continuous tapping sounds in Firefox...
How to reproduce:1. Open attached project "Repro1238052_tapping.rar"2. Build and Run for WebGL with Firefox browser3. Click the "Pla... Read more
Cloth tethers function is not working in Unity 2019.3
The cloth tethers function is not working in Unity 2019.3. The cloth is always stretched obviously even if I turn "Use Tethers" on. ... Read more
[Profile Analyzer] Thread count is reported incorrectly when switching b...
How to reproduce:1. Open attached "ProfileAnalyzer" project2. Open Profile Analyzer by going to Window->Analysis->Profile Anal... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks