Search Issue Tracker
[Collab] Version control mode remains the same after enabling collab, bu...
To reproduce: 1. Open new project.2. Set Project Settings -> Editor -> Version control mode to Hidden meta files3. Enable coll... Read more
Occlusion culling not occluding
Steps: 1. Use repro project in comment "SmallRepro.zip"2. Bake occlusion culling with the following 2 cases:(A) Enable "ROAD1_doesn'... Read more
Scriptable Object's icon is missing in the Inspector in 5.6
Steps to reproduce:1. Open attached project "933112.zip"2. Right click on the Project View and create a new "Custom Scriptable Objec... Read more
EditorGUILayout.Popup method does not account for GUI.matrix scaling
Reproduction steps:1. Open the attached project(9:56 AM).2. Go to Atlatl > Creation Graph (Ctrl(Cmd)+G).3. Click Unified Model.4.... Read more
Scene references in the Inspector persist after renaming the scene
To reproduce: 1. Open the project, attached by the tester (sceneReference.zip)2. Open the "on" scene and add it to the Build setting... Read more
Misleading error when Asset is marked for the same Bundle twice
Steps to reproduce:1. Open QA attached project "AssetBundleTest.zip"2. Open script inside Editor folder3. Inspect that Asset is mark... Read more
Having a method called Update in a ScriptableObject causes an error if i...
To reproduce: 1. Open the project, attached by the user (test.zip)2. Observe the console Expected: it is possible to create custom m... Read more
ParticleSystem glitching/stretching in the build when enabling/disabling...
Steps to reproduce:1. Open user attached project (particleGlitches)2. Build and run the game on PC or Mac platform3. Notice the glit... Read more
Title of the build window on PC, Mac & Linux Standalone is "Build Facebo...
Reproduction steps:1. Create/Open a Unity project2. Go to build settings3. Set target platform to PC, Mac & Linux Standalone4. C... Read more
[IL2CPP] Use of Windows.Foundation.Collections.PropertySet throws a NotS...
Steps to reproduce:1. Open attached project2. Build UWP solution with il2cpp scripting backend3. Open VS solution4. Build & depl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title