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[Android] The alpha channel value of a ASTC Compressed sRGB textures is ...
Reproduction steps:1. Open the attached user's Project "AndroidAstcTest.zip"2. In the Project window under "Assets/Scenes" open the ... Read more
[GPUPLM] VFX Graph updates in Scene View will greatly reduce GPU lightma...
Repro steps:1. Download an import the attached repro project here2. Open the Scene SampleScene,unity3. Ensure that the GameObject "V... Read more
[CPU PLM] Enabling indirect denoising and gaussian AO filter causes brig...
Steps to reproduce: 1. Download and import the attached repro project2. Open the Scene "SampleScene.unity"3. In the lighting window,... Read more
URP package does not provide the base project creation scene as a Scene ...
How to reproduce:1. Create a new URP project2. Click File > New Scene3. Observe the available scene Templates Expected result: Th... Read more
[Toolchain][Windows] "Failed to initialize sysroot" error spam when Impo...
Reproduction steps:1. Open a new or an existing project2. Import the Toolchain package by editing the manifest.json file of the proj... Read more
[Android] Cannot build a project when an asset in the StreamingAssets fo...
Repro steps:1. Create a new project2. Switch build target to Android3. Create an asset and put an apostrophe in its name4. Place the... Read more
int.MinValue is treated as largest value when sorting List<IOrderedCallb...
How to reproduce:1. Open the user's attached project("IOrderedCallback.callbackOrder.zip")2. Open Test Runner window3. Select the Ed... Read more
Crash on MissingMethodException when running a build
How to reproduce:1. Open the user's attached project ("ReferenceConverterNotFound.zip")2. Build and run Expected results: The projec... Read more
Unity fails to open project with error: Failed to resolve packages: An o...
For some users Unity is failing to open and shows the following error: Failed to resolve packages: An operation that requires exclus... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code