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ListView container is not resized when folding all elements after adding...
Reproduction steps: 1. Open the attached 'Sandbox_2021' project 2. Observe the 'Packages/Multiplayer Tools/NetStatsMonitor/Assets/Co... Read more
"Unity has stopped working" window is skipped when the Editor crashes
Reproduction steps: 1. Open the attached project "crashHandler.zip" 2. Open Scenes/SampleScene 3. Enter the Play Mode Expected resu... Read more
Sprite Atlas shows only first page in Preview within Inspector
Reproduction steps: 1. Open the "spriteAtlasV2" project 2. Click "Test" asset in the Asset folder 3. In preview within Inspector sel... Read more
[iOS] PVRTC RGBA 2bpp discards lowests 4 mips
How to reproduce: 1. Open project "PVRTCBrokenDemo2.zip" 2. Go to the Build Settings, add the "SampleScene" Scene to the Build, choo... Read more
Dedicated Server is selected in Build Settings when Standalone build tar...
Reproduction steps: 1. Create a new empty project with Standalone as target 2. Open the Build Setings 3. Select "Dedicated Server", ... Read more
Loading large scenes takes too much time
How to reproduce: 1. Open the attached "SceneLoad" project 2. Observe the amount of time it takes to load the scene Expected result... Read more
Exceptions are not logged when thrown from "async Task"
How to reproduce: 1. Open project "LogsInAsync.zip" 2. In the Hierarchy window select "GameObject" GameObject 3. In the Inspector wi... Read more
SerializeReference Values are duplicated in all Elements when changing t...
How to reproduce: 1. Open the attached project "SerializeReference" 2. Open the "Sample Scene" 3. Select "Repro" GameObject in the H... Read more
[WebPlatform][iOS] App crashes with URP project
How to reproduce: 1. Create a new URP Unity Project 2. Select WebGL platform 3. Enable "Development Build" in Build Settings 4. Buil... Read more
[URP] Decal Projector projection edges are pixelated in the Game view
How to reproduce: 1. Open project "Decal Test.zip" 2. Open the "SampleScene" Scene 3. Open the Game window and observe the Decal Pro... Read more
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