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Disconnecting external monitor crashes Unity Editor when in Full Screen ...
How to reproduce: 1. Connect one external monitor, set the Laptop's monitor as the primary display 2. Connect a second external moni... Read more
Crash/freeze when creating a scene from a custom scene template
Reproduction steps: 1. Open the user's attached project 2. File -> New Scene -> Select "L2Template" 3. Create -> Save Expected resu... Read more
ParticleSystem.ColliderData.GetCollider returns null when a Collider is ...
Reproduction steps: 1. Open the attached "1356510.zip" project 2. Open the "ReproductionScene" Scene 3. Enter the Play Mode 4. Go to... Read more
Crash when using Graphics.DrawProceduralIndirectNow()
How to reproduce: 1. Open the attached project "FPP.zip" 2. Open "MeshScene" Scene 3. Enter Play Mode Expected result: Editor doesn... Read more
Input System detects PointerMove event after PointerDown events in WebGL...
Reproduction steps: 1. Open the attached "BrowserInputBugRepro.zip" project 2. Load "SampleScene" in the Assets/Scenes folder 3. Ent... Read more
Configurable Joint behavior is noticeably different depending on Fixed T...
How to reproduce: 1. Open the attached project "PhysicsTest_Modified.zip" 2. Open "SampleScene" Scene 3. Enter Play Mode 4. Notice t... Read more
ArgumentOutOfRangeException is thrown when expanding a Console message
How to reproduce: 1. Open the user's submitted project 2. Open scene ProfilerRecorderBug 3. Press the Play button 4. Open the Consol... Read more
[Mac] InputSystem InputAction.GetBindingDisplayString does not correctly...
How to reproduce: 1. Install English and Russian keyboards to macOS 2. Open the attached project "InputSystemKeyboards.zip" 3. Click... Read more
Editor is lagging when selecting GameObject with event handling class
How to reproduce: 1. Open the user's attached project 2. Open scene Assets/KatalystTemplate/Core/Core 3. Select the GameObject "PF_D... Read more
Modifiable Contact Pair order is swapped when in build
How to reproduce: 1. Open the user's attached project 2. Press the Play button 3. Observe the sphere movement in the Game view 4. Bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "ArgumentException" errors thrown when enabling “Screenshot Camera 6” GameObject in High Definition 3D Sample Template
- Inaccurate collision detection in OnTriggerStay when alternating isKinematic and Collision Detection modes in FixedUpdate
- [TMP] Usability - Font Styles button icons should display text effect
- Shader warning in 'Hidden/Universal Render Pipeline/LensFlareDataDriven' is thrown after building Universal 3D Template Project
- [URP] "ShaderData" namespace error is thrown when building a project with "URP RenderGraph Samples"