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[Terrain] [Built-In] Undo/Redo with 5+ Layers will cause black rendering
On the Built-In Render pipeline, when you paint 5+ textures onto your Terrain, remove layers till you're back down to 4 or less, the... Read more
Package publisher name is displayed instead of Package name when using t...
Steps to reproduce:1. Create a new project2. Open Window>Search>Asset Store3. Type "store:maintainer" in the Text Field in the... Read more
[iOS] MicroSplat terrain texture cannot be loaded due to "async texture ...
Steps to reproduce:1. Open the attached project ("1351248.zip")2. Import MicroSplat from the asset store (https://assetstore.unity.c... Read more
[Addressables] Stack Overflow warning messages in the Console window whe...
How to reproduce:1. Delete the Library folder in the "case_1358397" project2. Open that project3. Observe the output in the Console ... Read more
Terrain grass animation speed increases when calling different Camera re...
How to reproduce:1. Open the user's attached project2. Open scene GrassSpeedBug/GrassSpeedBug3. Select the GameObject "Bug" in the H... Read more
[Android] TimeZoneInfo.ConvertTimeBySystemTimeZoneId() throws DirectoryN...
Reproduction steps:1. Open the attached project "Test.7z"2. Build and Run on Android Expected result: A correct date is visible on t... Read more
[iOS] iPadAir3Gen and iPadMini5Gen are missing in UnityEngine.iOS.Device...
Reproduction steps:1. Create a new project and a new Script2. Open the script and type UnityEngine.iOS.DeviceGeneration inside one o... Read more
HDRP Lights with fog (non-directional) has low FPS on MacOS in 2020.3
Steps to reproduce:1. Download and open the project "HDRP_2020.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode4. Notic... Read more
[Android] Unable to set target FPS as Application.targetFrameRate has st...
How to reproduce:1. Open the attached project "1351579_2021.1.0a2.zip"2. Load the Scene "SampleScene"3. Build and Run the project to... Read more
CPU lag spike when using Component.GetComponentsForListInternal()
How to reproduce:1. Open the user's attached project2. Open scene Assets/Test3. Open the Game view and press the Play button4. In th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"