Search Issue Tracker
Selection.transforms, Selection.gameObjects and Selection.GetFiltered re...
How to reproduce: 1. Open the attached '915931.zip' project 2. Open the 'SampleScene' 3. Select all GameObjects in the Hierarchy 4. ... Read more
Crash at D3D11CreateDeviceAndSwapChain when launching Unity with a GPU w...
Workaround: -update graphics card drivers -Use -force-glcore argument when launching Unity. You can read more about command line arg... Read more
Development builds create output_log.txt file even when 'Use Player Log'...
To reproduce: 1. Open a new Unity project 2. File --> Build Settings 3. Choose Windows Standalone build 4. Tick "Development Build" ... Read more
Importing a specific prefab that gets corrupted on Unity 5.5 crashes editor
To reproduce: 1. Create new project 2. Import attached prefab Expected: prefab will be imported, message about corrupted prefab wil... Read more
[Mac] [iOS] Environment.TickCount changes if machine timer is changed
Reproduction steps: 1. Create new project 2. Create script with: void Update () { Debug.Log(System.Environment.TickCount); } 3. Run ... Read more
[iOS] Shader causing performance drop spike in Renderer.Mesh
Reproduction steps: 1. Open the attached project. 2. Connect Editor Profiler to iOS device. 3. Build and run the "scene1". 4. Wait u... Read more
Profiler does not update when frame skip button is pressed
Steps to reproduce: 1. Start a new project 2. Enter play mode 3. Open profiler and start recording 4. Pause the game 5. Click the th... Read more
Tabs locked and greyed out after layout change
Reproduction steps: 1. Create a new project 2. Create a Tilemap game object 3. Add Grid component to Layer game object (which is a c... Read more
[Android] Custom drawable-mdpi icon is overwritten by Unity default icon...
Steps to reproduce: 1. Open attached project 2. Build for Android 3. Extract .apk file 4. Go to res->drawable-mdpi-v4 -'app_icon' is... Read more
Error "The referenced script on this Behaviour is missing" when loading ...
Reproduction Steps: 1. Import attached project. 2. In Menu, select "Build" -> "Windows Development Build". 3. Create build. 4. In cr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects