Search Issue Tracker
Unity 2018.2.7f1 Windows standalone crash on first run due to UnityPlaye...
Reproduction steps:1. Open the attached project ("1082241Repro.zip") Expected result: Project starts normallyActual result: Editor c... Read more
Editor hard crashes when script causes stack overflow in Windows 7
How to reproduce:1. Open attached "CustomUISystemCrashSample" project2. Load Scene "Test Forms" and enter Play Mode Expected result:... Read more
[Docs] Compute Shader asset reference button directs to a broken link
How to reproduce:1. Open the user-submitted Project2. In the Project Window click on the "NewComputeShader"3. In the Inspector Windo... Read more
API Compatibility Level changes when upgrading Project from 2018.2 to 20...
Steps to reproduce:1. Create a new project in 2018.22. Change Scripting Runtime Version to .NET 4.x Equivalent3. Confirm that the AP... Read more
Post Process Layer modifies the Viewport Rect of the Camera
To reproduce: 1. Open the attached project (Bug Project.zip)2. Open the Bugged Scene3. Select Main Camera4. Toggle Post Process Laye... Read more
[WindowsMR][Remoting] - 2018 - GestureRecognizer doesn't work in Standal...
GestureRecognizer doesn't work in Standalone Build using UWP Remoting Using Unity 2018.2.0a2 version Build UWP app and enable mix-re... Read more
NetworkBehaviour.Update may be called before OnStartClient
NetworkBehaviour.Update may be called before OnStartClient In rare cases when joining a game with lots of objects, a NetworkBehaviou... Read more
Copy/paste is broken in the Linux bug reporter
To reproduce:1) Create new project2) Copy some text3) Open Bug Reporter4) Paste the text in Expected: Text pastes in without issuesA... Read more
Missing Components don't appear in the Inspector when in Prefab Mode and...
Repro steps:1. Open user attached project2. Open scene "SampleScene"3. Select "ThirdPersonController" in the Hierarchy4. Notice the ... Read more
[Docs] MonoBehaviour Import Settings and imported MonoBehaviour referenc...
How to reproduce:1. Create a new MonoBehaviour script and select it in the Project Window2. In the Inspector Window press the blue d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc