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Platform dependent compilation preprocessor directives are not defined c...
How to reproduce: 1. Edit the path to the Unity.exe in the "case_1350554 >runCase.bat" batch script 2. Open the "runCase.bat" batch ... Read more
Test Runner auto expands collapsed groups when running an unrelated test
Reproduction steps: 1. Open the attached project "AutoExpand.zip" 2. Open the Test Runner window by selecting Window > General > Tes... Read more
HorizontalLayoutGroup fails to position children when entering/leaving P...
Reproduction steps: 1. Open the attached "1350545.zip" project 2. Notice how the red and green Panels are laid out 3. Enter Play Mod... Read more
DLL which is disabled on the current platform is being referenced due to...
Steps to reproduce: 1. Open the project attached by the user 2. Open AssetList.cs (Assets/Plugins/Weaver/Asset Lists/AssetList.cs) ... Read more
Texture2D reference to .tif format file is lost when upgrading project u...
Reproduction steps: 1. Open the attached project ("Case_1350456_Repro.zip") with Unity 2022.1.0a2 or above 2. Observe the "Test" pre... Read more
Build process crashes when building with IL2CPP scripting backend
How to reproduce: 1. Open the attached user project 2. In the Menu bar go to File > Build Settings 3. In the Build Settings window, ... Read more
Cubemap is rendered with major artifacts when opening a project while fo...
Steps to reproduce: 1. Open the user's attached project with "-buildTarget Android -force-vulkan" command from Unity Hub 2. Select t... Read more
Package Manager "In Project" Packages take a while to load initially eve...
Reproduction steps: 1. Create and open a project 2. Open the Package Manager window (Window > Package Manager) Expected result: The... Read more
SwitchActiveBuildTarget does not trigger Platform dependent Script compi...
Reproduction steps: 1. Make sure Library folder is cleaned up before 2. Open the attached "case-1350367" project 3. Make sure target... Read more
[Linux]Key Pad arrows change active window instead of changing the posit...
How to reproduce: 1. Open attached project "KeysAndLayouts.zip" 2. Enter "abc" in a the Search bar 3. Make sure Num Lock is off 4. P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects