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0
votes
Fixed

Platform dependent compilation preprocessor directives are not defined c...

Scripting

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Jul 14, 2021

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Version/s: 2019.4, 2020.3, 2020.3.11f1, 2021.1

How to reproduce: 1. Edit the path to the Unity.exe in the "case_1350554 >runCase.bat" batch script 2. Open the "runCase.bat" batch ... Read more

0
votes
Won't Fix

Test Runner auto expands collapsed groups when running an unrelated test

Package: DS - Unity Test Framework

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Jul 14, 2021

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Version/s: 1.1.27

Reproduction steps: 1. Open the attached project "AutoExpand.zip" 2. Open the Test Runner window by selecting Window > General > Tes... Read more

2
votes
By Design

HorizontalLayoutGroup fails to position children when entering/leaving P...

uGUI

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Jul 14, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.13f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached "1350545.zip" project 2. Notice how the red and green Panels are laid out 3. Enter Play Mod... Read more

0
votes
Fixed

DLL which is disabled on the current platform is being referenced due to...

Package: Visual Studio

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Jul 14, 2021

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Version/s: 2.0.8

Steps to reproduce: 1. Open the project attached by the user 2. Open AssetList.cs (Assets/Plugins/Weaver/Asset Lists/AssetList.cs) ... Read more

0
votes
Fixed

Texture2D reference to .tif format file is lost when upgrading project u...

Asset - Database

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Jul 14, 2021

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Version/s: 2020.3.13f1, 2022.1.0a2

Reproduction steps: 1. Open the attached project ("Case_1350456_Repro.zip") with Unity 2022.1.0a2 or above 2. Observe the "Test" pre... Read more

0
votes
Fixed

Build process crashes when building with IL2CPP scripting backend

IL2CPP

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Jul 14, 2021

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Version/s: 2020.3, 2021.1, 2021.1.13f1, 2021.2

How to reproduce: 1. Open the attached user project 2. In the Menu bar go to File > Build Settings 3. In the Build Settings window, ... Read more

0
votes
Not Reproducible

Cubemap is rendered with major artifacts when opening a project while fo...

Vulkan

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Jul 14, 2021

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Version/s: 2020.2.0a11, 2020.3, 2020.3.13f1, 2021.2.0a1

Steps to reproduce: 1. Open the user's attached project with "-buildTarget Android -force-vulkan" command from Unity Hub 2. Select t... Read more

0
votes
Fixed

Package Manager "In Project" Packages take a while to load initially eve...

Packman

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Jul 14, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b3, 2022.1

Reproduction steps: 1. Create and open a project 2. Open the Package Manager window (Window > Package Manager) Expected result: The... Read more

6
votes
By Design

SwitchActiveBuildTarget does not trigger Platform dependent Script compi...

Scripting

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Jul 14, 2021

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Version/s: 2019.4, 2020.3, 2020.3.8f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Make sure Library folder is cleaned up before 2. Open the attached "case-1350367" project 3. Make sure target... Read more

0
votes
Won't Fix

[Linux]Key Pad arrows change active window instead of changing the posit...

Linux

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Jul 14, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a3

How to reproduce: 1. Open attached project "KeysAndLayouts.zip" 2. Enter "abc" in a the Search bar 3. Make sure Num Lock is off 4. P... Read more

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