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UIElements.ToolbarToggle does not register ChangeEvent<bool> callback wh...
How to reproduce:1. Open the attached 'project-1246471.zip' project2. In the Editor select 'Window' > 'Test Window'3. Click 'TEST... Read more
[MacOS][iOS] Font.CreateDynamicFontFromOSFont() unable to load some syst...
How to reproduce:1. Open the attached SampleFont.zip project2. Build SampleScene for iOS and deploy the Xcode project to the device3... Read more
Reference to Animation is lost when ModelImporter.clipAnimations is set ...
How to reproduce:1. Open the "SetAnimEventTest" project2. Open "TestAnimCtrl" Animator Controller from the Assets folder3. Select "T... Read more
Game View tab becomes undocked when switching focus to it from another t...
How to reproduce:1. Open attached "1246445" project2. Open "SampleScene" Scene3. Make sure Game View tab is docked4. Open Scene View... Read more
Animation Preview does not finding model when using Generic Animation Type
How to reproduce:1. Open user's attached "FBX Preview Repo" project2. In the Project window select Animations->RPG-Character-Gene... Read more
Cube scales in x axis too when it is scaled in z axis while using Rect Tool
How to reproduce:1. Open attached Unity project2. Select Cube in the Hierarchy window3. Select Rect Tool from Tools bar4. Scale cube... Read more
[URP] Transparencies are ignored because URP uses _BaseMap as main textu...
Steps to reproduce: 1. Download and open the attached project (URP_TextureAlphaMask_Shadows)2. Bake the lighting using either the CP... Read more
[URP] Reset functionality does not work for RenderObject preset asset
Reset functionality does not work for RenderObject preset asset. Steps to repro:1. Create a new URP Project.2. Project Window > R... Read more
[URP] RenderObject name does not reflect inside CustomForwardRendererDat...
RenderObject name does not reflect inside CustomForwardRendererData asset on renaming in the Inspector. Steps to repro:1. Create a n... Read more
[Adaptive Performance] Auto Control Mode does not get enabled when chang...
Steps to reproduce:1. Open attached project2. Make sure that:- AdaptivePerformanceSettings.cs Line 22 should say "StartupSettings.En... Read more
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