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[WebGL][Android] Addressables.LoadAssetsAsync with WaitForCompletion nev...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Press the "Test" button 4. In... Read more
Range Shader Property Slider malfunctioning when Value goes from High to...
Reproduction steps: 1. Open user attached Project 2. Open Assets\Scenes\SampleScene Scene 3. Select "Sphere" in the Hierarchy 4. Exp... Read more
Unity crashes when selecting objects in Scene using rectangular selection
Reproduction steps: 1. Open the attached project "SelectionCrash.zip" 2. Open the "test" Scene 3. Open the Scene View 4. Select the ... Read more
System.ExecutionEngineException error in IL2CPP Build
How to reproduce: 1. Open the attached project "IL2CPP-AOT-Bug.zip" 2. Open Build Settings (File>Build Settings...) 3. Enable Develo... Read more
Animator.GetBoneTransform does not return null when Animator is disabled
Reproduction steps: 1. Open the attached project "GetBoneTransform.zip" 2. Open the "Scenes/SampleScene" Scene 3. Enter Play Mode 4.... Read more
[UWP] Application.internetReachability gets the wrong values when built ...
Reproduction steps: 1. Open project "1351079.zip" 2. Open Build Settings from File > Build Settings 3. Switch Platform to Universal ... Read more
Game View does not update when Camera is flagged as HideFlag.DontSave
Steps to reproduce: 1. Open the attached project "DontSaveCameraBug.zip" 2. Open Scenes/SampleScene in Project window 3. Select Main... Read more
Crash on cask::SafeEnum in Editor when exchanging DirectX 11 textures
How to reproduce: 1. Run "Tutorial04.exe" from the user's attached archive "SpoutSenderExample.zip" 2. Open user's attached project ... Read more
DragAndDrop.SceneDropHandler delegate is not called when dragging from E...
Reproduction steps: 1. Open the attached project "DragAndDrop.zip" 2. Open the "SampleScene" Scene 3. Open the "Test Editor Window" ... Read more
Properties set/edited via Script are not updated when using Sprite Atlas V2
How to reproduce: 1. Open the attached project's Scene labeled "Test" 2. In the top toolbar, select "MenuTest -> Add SpriteAtlas to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects