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Thumbnail in the project window is not updated when a sprite's texture i...
How to reproduce: 1. Open the attached project "case_1351651-Project.zip" 2. Import the attached AssetPostprocessor 3. In the Projec... Read more
ArgumentOutOfRangeException is thrown when changes are undone in UI Builder
How to reproduce: 1. Open the attached project 2. Open the "MainScreen" UXML file in the UI Builder 3. In the UI Builder, select the... Read more
[XR][OpenXR] Interaction Profiles are reset after importing Meshing Subs...
Reproduction steps: 1. Create a new project 2. Open Project Settings and install XR Plugin Management 3. Enable OpenXR plug-in provi... Read more
[Android][Vulkan] When using Antialiasing with Vulkan the FPS fluctuates...
Reproduction steps: 1. Download the project from the Google Drive link 2. In the Quality settings set the Antialiasing to 2x, 4x or ... Read more
Assertion failed on expression: 'didInsert' after opening Polybrush tab ...
Edit (thomas.lopez): Problem appears here in Polybrush but it is coming from IMGUI Gradient in the Editor window and not Polybrush r... Read more
Editor crashes when saving changes made in the Shader Graph which is app...
How to reproduce: 1. Open the user's attached "Crystals2D.zip" project 2. Open the "ChainVFX" VFX Graph (Assets -> VFX) 3. Open the ... Read more
[2D Animation] IndexOutOfRangeException error is thrown when pasting bon...
How to reproduce: 1. Open the attached project 2. In the Project Window, select the "Avatar_Base" 3. Open the Sprite Editor (selecte... Read more
Errors are thrown when a Shader uses GrabPass and a Camera renders to a ...
Reproduction steps: 1. Open the attached "GrabPassIssue.zip" project 2. Open the "ReproScene" Scene 3. Enter Play Mode Expected beh... Read more
[Post Processing] Meshes are rendered with background bleeding through t...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Inspect the Game View Expected result: FXAA is appl... Read more
Imported model with Animation is not displayed/displayed incorrectly
How to reproduce: 1. Open the attached "case_1351441.zip" project 2. Observe the model in the Game view Expected result: all model ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects