Search Issue Tracker
Same calculation gives different results when running Compute Shader due...
How to reproduce: 1. Open the attached project 2. Open the Test Runner (Window -> General -> Test Runner) 3. In the Test Runner wind... Read more
Editor crashes when switching to Console window after a failed WebGL bui...
How to reproduce: 1. Open the attached project “ThreadsSupport.zip” 2. Open “scene” Scene 3. File > Build Settings > WebGL > Switch ... Read more
Built Project is skipping frames when the Graphics API is set to Vulkan
Steps to reproduce: 1. Open the linked project "ReproProject" 2. Press File>Build and Run 3. Observe the opened Project window Expe... Read more
Unneccessary MonoBehaviours included because UnityRootStrategy command l...
How to reproduce: 1. Open the attached solution "UnityLinkerTests_.7z" in Visual Studio 2019 2. In "UnityLinkerTest.cs" edit "UnityI... Read more
It is not possible to add custom linker steps due to a problem with the ...
How to reproduce: 1. Open the "UnityLinkerTests_.7z" with Visual Studio 2. Go to Test -> Run All Tests Expected result: Tests are s... Read more
HDRP Bloom effect creates artifacts on the object's contour when "Main C...
How to reproduce: 1. Open the attached project from "TestBloomWithUseRenderGraphOption.zip" 2. Open Scene "TestBloomWithUseRenderGra... Read more
[WebGL] Socket Messages being blocked when receiving Mouse Input and Fra...
Reproduction steps: 1. Open Chrome and type in chrome://flags into the URL bar 2. Search the page for "New Profiler Picker" 3. Chang... Read more
[Stadia] Flickering/green dots appear after splash screen
Reproduction steps: 1. Open the attached project ("1351700.7z") 2. Build and run the project to the Stadia platform Expected result... Read more
GraphView node height is incorrect when a reorderable list is inside the...
When using a PropertyField to show a list inside a GraphView node, the height of the node is messed up. - Repro steps: - Download t... Read more
[UI Builder] Text Shadow Color resets to clear after reopening the project
How to reproduce: 1. Open the user's attached project and Scenes/SampleScene scene 2. In the Project window, open Editor/Test.uxml 3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects