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Cinemachine Pixel Perfect camera extension causes the orthogonal size to...
Reproduction steps:1. Open the attached project ("case_1249076-PixelPerfectCameraSize.zip")2. Open the repro scene ("Sandbox")3. Sel... Read more
[Addressables] CacheInitOp not getting updated after the first frame
The cache initialization operation (CacheInitOp) doesn't get updated after the first frame. This may only manifest if something else... Read more
[HDRP] ArgumentNullException errors are thrown on disabling "Big Tile Pr...
ArgumentNullException errors are thrown on disabling "Big Tile Prepass" under Light Loop debug in HDRP Default Settings. Steps to re... Read more
[HDRP] Reflection text is clipped of Transparent Screen Space Reflection...
Reflection text is clipped of Transparent Screen Space Reflection under Lighting in HDRP Default Settings. Steps to repro:1. Create ... Read more
Editor crashes on Scripting::CreateEngineScriptableObject when creating ...
Reproduction steps:1. Open the attached "case_1248984.zip" project-- Observe the crash Reproduces on: 2019.1.0a11, 2019.2.0a1, 2019.... Read more
Assembly References to package assemblies break IDE projects
How to reproduce:1. Open user's attached project2. Select "MyAsmdef" in the Project window3. Observe the Asset's Assembly Definition... Read more
[Terrain] Error thrown On canceling "Import Raw Heightmap" under "Textur...
When "Import Raw Heightmap" is closed or Cancel the Importing Raw Heightmap from "Terrain Settings", then it causes the editor to th... Read more
Assembly References to package assemblies break IDE projects
How to reproduce:1. Open user's attached project2. Select "MyAsmdef" in the Project window3. Observe the Asset's Assembly Definition... Read more
Assembly References to package assemblies break IDE projects
How to reproduce:1. Open user's attached project2. Select "MyAsmdef" in the Project window3. Observe the Asset's Assembly Definition... Read more
[DX12] GPU profiler causes memory leaks and can cause Unity Editor to cr...
GPU profiler causes memory leaks and can cause Unity Editor to crash. [Arnaud] new details about the repro. First of all, the leak s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically