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0
votes
Fixed

[HDRP] Cant change or read HDRP default settings

Package: Scriptable Render Pipeline HD

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May 19, 2020

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Version/s: 7.3.1 and 7.4.0

1) Open a new 3d project2) Import HDRP3) Run the Wizard4) Edit->Project settings -> HDRP default settings Try to expand any po... Read more

0
votes
Fixed

Selection pop-up windows are not focused when opened

IMGUI

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May 19, 2020

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Version/s: 2019.3.5f1, 2019.3.13f1

How to reproduce:1. Open user's attached project2. Select the "Image" GameObject3. In the Inspector press Add Component4. When dropd... Read more

1
votes
Fixed

Texture icon box opens asset selector window instead of revealing the as...

Inspector Framework

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May 19, 2020

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Version/s: 2019.3.0a3, 2019.3.13f1, 2020.1, 2020.2

How to reproduce:1. Open the attached 'project-1248553.zip' project2. In the Project Browser select 'New Material'3. In the Inspecto... Read more

0
votes
Fixed

[Terrain Tools] Splitting Terrain will remove painted on Detail Meshes

Package: Terrain Tools

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May 18, 2020

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Version/s: 3.0.1

When a user Splits Terrain by using the functionality from Terrain Tools, any painted on Detail Meshes will disappear. Repro Steps:1... Read more

0
votes
Fixed

Hitting the upper bound of Detail Meshes causes previously placed Detail...

Terrain

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May 18, 2020

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Version/s: 2017.4.39f1, 2020.1.0a14

The observed behavior isn't completely clear, when painting an absurd amount of Detail Meshes onto a Unity Terrain object it appears... Read more

0
votes
Fixed

Target Strength appears to be way too strong

Terrain

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May 18, 2020

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Version/s: 2017.4.39f1, 2020.1.0a14

Either the usable range is set incorrectly for Target Strength or Painting is being set to too high of a value. Repro Steps:1. Launc... Read more

0
votes
Fixed

[Shadergraph] Having a recursive subgraph in the project causes all subg...

Package: Shader Graph

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May 18, 2020

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Version/s: SRP Master (7421e9d5b3)

Reproduces on Master (7421e9d5b3)Doesn't reproduce on 8.0.0 or 8.x.x/release (d8a65b0c70)Repro steps:1. Create two subgraphs, referr... Read more

0
votes
Fixed

Tree colliders are not rotated according to their mesh when random rotat...

Terrain

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May 18, 2020

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Version/s: 2018.4, 2019.3, 2019.3.13f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Case_1248407"2. Open the SampleScene3. Enter Play Mode4. Observe the Trees in t... Read more

0
votes
Fixed

[Graphics][Scripting] Meshes created in C# cannot have their UV distribu...

Graphics - General

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May 18, 2020

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Version/s: 2018.4, 2018.4.9f1, 2019.3, 2020.1, 2020.2

Repro steps:1. Open attached project2. Build and Run Actual: The skyscraper is blurry Reproducible with: 2018.4.23f1, 2019.3.15f1, 2... Read more

10
votes
Fixed

[Linux] InputSystem's Mouse delta values do not change when the Cursor l...

Linux

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May 18, 2020

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Version/s: 2019.3, 2019.3.7f1, 2020.2

How to reproduce:1. Open the attached project (1248389.zip)2. Enter Play Mode3. Select the "Main Camera" GameObject in the Hierarchy... Read more

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