Search Issue Tracker
Fixed in 2021.1.X
Duplicate in 2020.3.X
Votes
0
Found in
2020.1
2020.1.0a21
2020.1.0b9
2020.2
Issue ID
1249920
Regression
No
Profiler (Standalone Process) continues recording without clearing previously recorded data when Clear on Play is selected
How to reproduce:
1. Create and open a new project
2. Open Profiler (Standalone Process) window
3. Select to record "Playmode" and mark "Clear on Play"
4. Enter PlayMode
5. Exit PlayMode
6. Enter PlayMode again
Expected result: previously recorded Profiler data was cleared
Actual result: Profiler continues recording without clearing previously recorded data
Reproducible with: 2020.1.0a21, 2020.1.0b9, 2020.2.0a12
Not reproducible with: 2017.4.40f1, 2018.4.23f1, 2019.3.14f1, 2020.1.0a20 - Profiler (Standalone Process) is not introduced in these versions
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Resolution Note (fix version 2021.1):
The issue has been fixed and should no longer reproduce in Unity 2021.1.0a1 and above