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[UIToolkit] ArgumentExceptions are thrown and spammed after transition w...
UIToolkit throws an ArgumentException followed by a continuous neverending stream of Exceptions when a VisualElement that is not the... Read more
UI Toolkit Event Debugger renders incorrectly in light mode
Reproduction steps:1. Open the user's attached project2. Open Unity > Preferences > General3. Change Editor Theme to Light mod... Read more
[UI Toolkit] "OnPointerEnter" isn't called when hovering on an element w...
How to reproduce:1. Open project "Interface 2.0.zip"2. Enter Play Mode and move the slider3. Without releasing the pointer move the ... Read more
[UIR][Android][UI Toolkit] Image is not rendered in the application when...
Reproduction steps:1. Open the attached Unity project "Test Solo UI.zip"2. Go to File > Build Settings and switch to Android Plat... Read more
Dragline's position is incorrect when using "TwoPaneSplitView" if childr...
How to reproduce:1. Open the user's attached project2. Open Menu > Window > Test Window3. Move the cursor to the dragline abov... Read more
Type or namespace name UIDocument could not be found when opening the pr...
Reproduction steps:1. Open the attached project "1408441.zip"2. Observe the console Expected result: No errors upon opening the proj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code