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[CustomEditor (typeof(StateMachineBehaviour), true)] does not create a c...
Reproduction steps:1. Open my attached project ("case_867121-test")2. Open the Animator window3. Select the "New State" state Expect... Read more
When the program "PLAYS.TV" is turned on, the built game crashes after c...
Reproduction steps:1. Open the program "AMD Gaming Evolved" and especially "PLAYS.TV" program;2. Create the new project;3. Save the ... Read more
[Android] Multithreaded Rendering along with Trail Renderer causes appli...
Steps to reproduce: 1) Download attached project 'CrashSceneSwitch.zip' and open in Unity2) Open 'demo' scene3) In Hierarchy, find o... Read more
SpeedTree's MaterialPropertyBlock is overriden when wind animation is ap...
To reproduce:1. Open attached project BugReport.zip2. Open "BugReport" scene. (if 5.4 or older version is used, then SpeedTree looks... Read more
[iOS] All iOS builds fail when using Mono2x since Unity 5.6.0b3
Steps to reproduce:1) Create a new project.2) Build for iOS with Mono2x API. Several similar error messages pop up in the console:Cr... Read more
MD and Xamarin autocomplete does not work with scripts within symlinked ...
To reproduce:1. Open project2. Open 'TestB.cs' which is in 'Symlinked' folder3. Call doSomething using the TestA instance Expected: ... Read more
UnusedBytecodeStripper2.exe did not run properly when building Android p...
Reproduction steps:1) Open user's attached project2) Make sure Scripting Backend is set to IL2CPP3) Try to build project-- Notice th... Read more
5.6 Windows builds do not work on Windows Server
To reproduce:1. Install Windows Server2. Install Unity 5.6 on Windows Server3. Build and run for Windows platform Actual: Build fail... Read more
Set enableVrMode to true only in the case when Daydream is the only devi...
https://trello.com/c/znDfkPyK/97-set-enablevrmode-to-true-only-in-the-case-where-daydream-is-the-only-device-in-the-vr-devices-list Read more
Unity Editor grays out when Game view is open with HDR, AA, ClearFlags.D...
Reproduction steps:1. Open the attached project2. Open the "Test scene"3. Select the Main Camera game object4. Enable HDR5. Switch t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject