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[Android][SAMSUNG S PEN] IBeginDragHandler.OnBeginDrag and IDragHandler....
Reproduction steps:1. Open the attached project "PenTestIssue.zip"2. Build and install the application on a device3. Use the Pen on ... Read more
Texture contents are not copied correctly when using CopyTexture method ...
How to reproduce:1. Open the user's attached "crest" project2. Open the "main" Scene3. Enter Play Mode4. Press "E" on the keyboard t... Read more
GetScriptingDefineSymbolsForGroup always returns an array with one empty...
How to reproduce it:1. Open the attached project "ScriptingDefineSymbolsTest.zip"2. In the Menu bar click on Print Custom Defines &g... Read more
Unity crashes when resetting center of mass of disabled ArticulationBody...
Reproduction steps:1. Open attached project "ArticulationBodyCrash.zip"2. Open scene "Scene"3. Enter Play mode Expected result: Edit... Read more
[Linux] Two clicks are needed to select an option in some Game and Scene...
How to reproduce:1. Open attached project "test.zip"2. Open the Game View window3. Click the aspect ratio dropdown4. Click on any op... Read more
[Linux] Input System ignores keyboard letter events when shift is being ...
How to reproduce:1. Open attached project "InputSystem_Warriors_Project.zip"2. Open "Scene_Example_Warriors" scene (in "Scenes" fold... Read more
Prefab property override blue line have disepeared from HDRP's custom pa...
When changing a property in a custom pass prefab instance, the blue line that indicates a property override isn't displayed in HDRP,... Read more
A serialized by reference field is not overwritten when the class is des...
How to reproduce:1. Open the attached project ("1415941_repro.zip")2. Run Test -> Test in the menu bar Expected result: "True" lo... Read more
Anchor's rotation value becomes the same when selecting multiple Game ob...
Reproduction steps:1. Open the attached project "1379145.zip"2. Open Assets > Scenes > SimpleScene3. Select in the Hierarchy G... Read more
Particle System moves slower in Play mode when Particle System Force Fie...
How to reproduce:1. Open the user-submitted project2. Open the scene "Scene" and select the "Particle System" GameObject in the Hier... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [RenderingDebugger]Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene