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Attempting to paint a detail mesh with LOD group that is not supported b...
How to reproduce:1. Open the attached project named "Case_1209026"2. Open the Sample Scene3. Select the Terrain in the Scene and ope... Read more
[macOS] Opening Launchpad on MacOS doesn't trigger OnApplicationPause/On...
How to reproduce:1. Open user-submitted project (OnAppPauseTest)2. Build and run the project3. While the application is focused open... Read more
CompositeCollider2D.GenerateGeometry does not regenerate Collider when t...
How to reproduce:1. Open up my attached project2. Add Playground Scene into Hierarchy and Enter Play Mode3. Observe the Collider beh... Read more
[DX11 - AMD] Crash on AmdDxGsaFreeCompiledShader when Texture Object nod...
Steps to reproduce:1. Open the attached project from the provided Google Drive link2. Open the Amplify Shader Editor Canvas (Window ... Read more
Crash on __pthread_kill when trying to open SteamVR Input window
Steps to reproduce:1. Open the project provided by the user ("New Unity Project.zip")2. Attempt to open SteamVR Input window (Window... Read more
Different Tangent types result in different vertices count in the same f...
Reproduction steps:1. Open "1211881" project2. Select "Head" Game Object in the scene3. In the Inspector click on the "Mesh" selecto... Read more
[Physics] Using huge numbers of vertex for Polygon/Edge collider causes ...
Steps to repro:1. Open attached project2. Hierarchy > 2D Object > Sprite3. Inspector > Add component > Polygon Collider ... Read more
Build Icon's alpha values are ignored when building the project
How to reproduce:1. Open the attached project2. Inspect the referenced Build icon's "ghost" image in the Assets folder3. Build the p... Read more
LightingData.asset always generated as binary file when Asset Serializat...
Steps to reproduce:1. Open LightingData.Asset with a text editor in case_1211605 LightingData\Assets\Scenes\SampleScene2. Notice tha... Read more
Scene view control bar Effects toggle button is turned off when a new Sc...
How to reproduce:1. Create a new project or open an existing one2. Add a new Scene tab (right-click on an existing Scene tab -> A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code