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URP Shaders are sometimes unnecessarily accessing basemap.
Discovered in this discussion, URP Shaders are sometimes accessing the basemap unnecessarily that affects a performance in a negativ... Read more
GPU Resident Drawer doesn't batch lightmaps when enabled
How to reproduce: 1. Open the “GPUResidentDrawerDrawCalls“ project 2. Open the “OutdoorsScene” 3. Make sure the “GPU Resident Dra... Read more
Building 3D Sample Scenes (URP) Project fails
How to reproduce: 1. Create a new 3D Sample Scenes (URP) Project 2. Open the Build Settings Window (File -> Build Settings) 3. Cl... Read more
The Physics 2D Profiler module does not display the information about pr...
How to reproduce: 1. Open the “Repro“ project 2. Open the “Window > Analysis > Profiler“ 3. Open the “Go to the "File > Build Set... Read more
A Script Component that has a serialized custom class is not detecting c...
How to reproduce: 1. Open the “SerializibleBug“ project 2. Open the “SampleScene“ 3. Open the “Testing“ GameObject in the Inspect... Read more
The property field does not update in the search with Query Builder Mode...
How to reproduce: 1. Open the attached project "UnitySearchBug.zip" 2. Open Edit>Search All... 3. Add a new query block "Referenc... Read more
“SendMessage cannot be called during Awake“ warnings appear when loading...
How to reproduce: 1. Open the user’s attached “ToolkitTest.zip” project 2. Enter Play Mode 3. Press the “LOAD NEXT SCENE” button ... Read more
Audio Source Spatial Blend value gets set to 1 in the WebGL Player when ...
Reproduction steps: 1. Open the attached "PROJECTFILE" project with the WebGL platform 2. Build And Run the project (File > Build... Read more
[Linux][Test Framework] Test Runner prevents interaction with the pause ...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the Test Config window (Custom > Test Config) 3. Enable the “... Read more
TextMeshPro package throws multiple Shader errors when importing TMP Ess...
How to reproduce: 1. Create a new project with any template 2. Make sure the TextMeshPro package is added to the project (Window > P... Read more
All about bugs
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