Search Issue Tracker
Fixed
Fixed in 2022.3.16f1, 2023.2.5f1
Votes
0
Found in
2022.3.16f1
2023.2.4f1
Issue ID
UUM-57793
Regression
No
URP Shaders are sometimes unnecessarily accessing basemap.
Discovered in this discussion, URP Shaders are sometimes accessing the basemap unnecessarily that affects a performance in a negative way.
The shaders are missing a check for _ALPHATEST_ON in some places and that keyword needs to be available in both vertex and fragment shaders.
On 2023.3 this issue was fixed with this PR
https://github.cds.internal.unity3d.com/unity/unity/pull/39509
2023.2 and 2022.3 need this fix as well.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment