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1
votes
Fixed

Sprite Resolver does not reset to default value when using an Animation ...

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Dec 04, 2023

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Version/s: 2022.3.14f1, 2023.2.2f1, 2023.3.0a16

This issue happens because the sprite hash inside the Sprite Resolver component is animated using an int with DiscreteEvaluation att... Read more

0
votes
Fixed

[Linux][OpenGL][Vulkan] Draw calls are not shown in the Event List when ...

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Dec 01, 2023

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Version/s: 2023.2.3f1, 2023.3.0a16

Reproduction steps: 1. Open the attached “BugRepro” project 2. Close the Editor 3. Open RenderDoc 4. In the Executable Path fiel... Read more

0
votes
Fixed

Inaccurate collision detections when Rigidbody Collision Detection is se...

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Dec 01, 2023

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Version/s: 2021.3.32f1

Reproduction steps: 1. Open the attached “FalsePositiveCollision_Ramp.zip” project 2. Open the "FalsePositiveCollision_Ramp" Scene... Read more

2
votes
Fixed

Crash on Object::IncrementPersistentDirtyIndex when upgrading project ve...

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Dec 01, 2023

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Version/s: 2023.2.3f1, 2023.3.0a17

Reproduction steps: 1. Open the attached “repro-project“ 2. Observe the crash Reproducible with: 2023.2.0a17, 2023.2.3f1, 2023.... Read more

6
votes
Fixed

IL2CPP Player crash on memset in VCRUNTIME140D when selecting UI GameObject

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Dec 01, 2023

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Version/s: 2021.3.33f1, 2022.3.15f1, 2023.2.3f1, 2023.3.0a17

Reproduction steps: 1. Open the attached “repro-project“ and import the TMP Essential Resources 2. Build And Run the project using... Read more

0
votes
Fixed

When prompt contains > 1024 characters it doesn't generate and throws er...

Package: Muse Common Library

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Dec 01, 2023

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Version/s: 0.2.0

How to reproduce: 1. Open Muse Sprite or Texture 2. Enter a prompt with 1025 characters or more 3. Click Generate Expected res... Read more

0
votes
Fixed

Coverage results .xml file is not categorized as editmode if it is writt...

Package: Code Coverage

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Dec 01, 2023

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Version/s: 1.2.4

Steps to reproduce: # Open attached proejct # Enable code coverage # Run Editmode tests # Open CodeCoverage/cov-platform-rep... Read more

0
votes
Fixed

[BiRP] GetScriptableCullingParameters() uses the wrong projection matrix...

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Dec 01, 2023

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Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a16, 6000.0.0b11, 7000.0.0a1

Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. In Mock HMD ... Read more

3
votes
Fixed

[Android] Keyboard is not popping up after closing it a few times in the...

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Dec 01, 2023

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Version/s: 2022.3.15f1, 2023.2.2f1, 2023.3.0a16, 7000.0.0a1

How to reproduce: 1. Open the "IN_62232" project 2. Press on the second “InputField” GameObject in the Hierarchy and make sure “Hi... Read more

1
votes
Fixed

Sprite Editor Window not visualizing changes when selecting different Fi...

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Nov 30, 2023

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Version/s: 2021.3.32f1

Reproduction steps: 1. Open the attached project "1700130-SpriteEditorChanged-Project.zip" 2. Click on the "TestPOT" Sprite ( Asse... Read more

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