Search Issue Tracker

12
votes
Fixed

"PlayerLoop internal function has been called recursively" error is thro...

Scene Management

-

Jun 24, 2020

-

Version/s: 2018.4, 2019.3.15f1, 2020.2

How to reproduce:1. Open user-submitted project (PlayerLoopRecursively.zip)2. Open the SampleScene Expected result: no errors are th... Read more

0
votes
Fixed

[Android][Mali]Screen sides is rendered black when using post-processing...

Package: PostProcessing

-

Jun 24, 2020

-

Version/s: 2.3.1

Steps to reproduce:1. Open user's attached project "ShaderTest.7z"2. Build it to Android3. Notice the sides of the screen are black ... Read more

0
votes
Fixed

[Device Simulator] tapCount returns 1 when device's screen is clicked mu...

Mobile

-

Jun 23, 2020

-

Version/s: 2019.3, 2019.4.0f1, 2020.2

How to reproduce:1. Open the attached '1258166.zip' project2. Open 'SampleScene' Scene3. Click 3 times on device screen Expected res... Read more

0
votes
Fixed

[New Input System][Mobile] Touch.tapCount is always 0

Package: Input System

-

Jun 23, 2020

-

Version/s: 1.0.0

Steps to reproduce:1. Open user's attached project "DeviceSimBugs.zip"2. Build it to Android3. Notice "tap count" is always 0 Expect... Read more

0
votes
Fixed

Simulated touch phase oscillates between "Moved" and "Stationary" when m...

Input

-

Jun 23, 2020

-

Version/s: 2019.4.0f1, 2019.4.2f1

How to reproduce:1. Open attached project "DeviceSimBugs.zip"2. Open Device Simulator Window3. Open SampleScene4. Enter Play Mode5. ... Read more

0
votes
Fixed

Add new Action context menu doesn't filter options when using a right mo...

Package: Input System

-

Jun 23, 2020

-

Version/s: 1.0.0

To reproduce:1. Open attached project ("case_1258135-Sample.zip")2. From Assets select 'Test' Input Action Asset > Edit3. Use the... Read more

0
votes
Fixed

Texture doesn't support 64-bit precision when its Texture Type is set to...

Texture

-

Jun 23, 2020

-

Version/s: 2020.2, 2020.2.0a15

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. In the Game View, observe the le... Read more

0
votes
Fixed

UI Toolkit debugger throws exceptions when inspector Package manager window

UI Toolkit

-

Jun 23, 2020

-

Version/s: 2019.3.0b9, 2020.2

UI Toolkit debugger throws exceptions when inspector Package manager windowReported by Ethan Li Steps to reproduce:1) Open any Unity... Read more

0
votes
Fixed

[OpenGLES3] [URP] Editor crashes while compiling URP/Lit shader after sw...

URP Features

-

Jun 23, 2020

-

Version/s: 2020.2.0a11, 2020.2.0a16

-Editor crashes while compiling URP/Lit shader after switching Graphics APIs to OpenGLES3.-After the crash When opening the project ... Read more

0
votes
Fixed

[Adaptive Performance] All dropdowns buttons in Simulator do not respond...

Package: Adaptive Performance

-

Jun 23, 2020

-

Version/s: 2020.1.0a11, 2020.2.0a16

All dropdowns buttons in Simulator do not respond when clicked on their header name. The dropdown buttons have to be clicked on drop... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.