Search Issue Tracker
Fixed in 10.1.X
Votes
0
Found in [Package]
Master (2d24394584)
Issue ID
1257050
Regression
No
[Stacks][HDRP] Transmission and Energy Conserving Specular Color should appear only in their respective modes
Also needs to be fixed in 9.x.x
Repro steps:
1. Create a new HDRP Lit shadergraph
2. Go to the graph inspector under Surface Option
3. Scroll down to "Transmission" and "Energy Conserving Specular"
Expected result: Transmission option should only exist when Material Type is set to Subsurface Scattering and Energy Conserving Specular Color option should only exist when Material Type is set to Specular Color.
Actual result: these options exist regardless of Material Type
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Manual reference page for Grid Selection is missing
- Awaitable.NextFrameAsync causes GC Alloc 0.7 KB when using CancellationToken
- Prefab "Overrides" list item popups are overridden when navigating with keyboard arrow keys
- Alpha Tolerance setting does not affect generated outlines when generating Custom Physics Shape in the Sprite Editor
- The information/help message section misses a margin in the "Profiler" window
Resolution Note (fix version 10.1):
fixed