Search Issue Tracker
[Android] Hide Mobile Input blocking input events when enabled
1. Open the user’s attached project2. Build and run the project for Android3. Tap on the large white Input Field to open the Mobile ... Read more
DrawProceduralIndirect: baseVertexLocation and startInstanceLocation are...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Observe the Game View Change the Gra... Read more
Fbx model is incorrectly converted to a ProBuilder editable object when ...
Reproduction steps: Open the attached “ProBuilderizeBug.zip” project Open the “/Assets/Scenes/SampleScene.unity” Select the “Street ... Read more
SpriteAtlasUtility.PackAllAtlases doesn't, and PackAtlases causes Unity ...
How to reproduce: Unzip the user attached project “Str_TPC.zip” In “RunRepro.py” alter the line which says “unityExe = r'D:\Editors\... Read more
The TilePaletteToolbar() throws an Error in the Console when trying to u...
To reproduce: Download the "My Project (92).zip" and open it in Unity Inspect the Console window Expected result: The Console window... Read more
Crash when opening Project Settings window
Reproduced on: 2023.1.0a3, 2023.1.0a4, 2023.1.0a6Not Reproduces: 2022.2.0a17, 2022.2.0b5, 2023.1.0a1 Steps to reproduce:1 Create new... Read more
Middle mouse button drag in the Tilemap Palette window results in errors
Steps to reproduce:1. Open the Tile Palette window (Window>2D>Tile Palette)2. Dock it next to the Scene View3. Middle mouse bu... Read more
[URP]Post Processing is not rendered in the Scene View
Steps to reproduce: 1) Download attached project and open in Unity 2) Open "ReproScene" 3) Observe the Scene View Note: Post Process... Read more
Crash when doing depth only renderpass
How to reproduce:1. Open the attached project Expected result: The Editor opens the projectActual result: The Editor crashes Reprodu... Read more
AudioManager.Update takes up significantly more CPU time when a big numb...
Reproduction steps:1. Open the user’s attached project2. Open Assets/BugScene3. Open Window -> Analysis -> Profiler4. Press Pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used