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0
votes
Fixed

[Editor] Assets path does not get Updated in the breadcrumb bar on delet...

Project Browser

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Jun 25, 2020

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Version/s: 2020.2.0a16

[Editor] Assets path does not get Updated in the breadcrumb bar on deleting an asset from the project window. Assets path does not g... Read more

0
votes
Fixed

[Mobile Notifications] Demo project is broken and throws exceptions on p...

Package: Mobile Notifications

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Jun 25, 2020

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Version/s: 1.3.0

Mobile notifications demo sample scene is broken and thrown NullReference and InavlidOperation exceptions on running the scene. Refe... Read more

0
votes
Fixed

[Android]UI is multiplied in a build when loading UI with a script

uGUI

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Jun 25, 2020

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Version/s: 2019.3, 2019.3.12f1, 2019.4, 2020.1

Steps to reproduce:1. Open user's attached project "Magnus.zip"2. Build it to Android3. Notice multiplication of the UI in the "Main... Read more

2
votes
Fixed

[ECS] 'DCICE002' error thrown when multiple ForEach use outside variable...

Package: Entity Component System (ECS)

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Jun 25, 2020

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Version/s: 0.11.1-preview.4

To reproduce:1. Open attached project ("case_1258545.zip")2. Observe the Console window Expected result: No errors are thrownActual ... Read more

1
votes
Fixed

Mesh.MeshData.SetVertexBufferParams function is not compatible with Burst

Graphics - General

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Jun 25, 2020

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Version/s:

SetVertexBufferParams function of Mesh.MeshData uses params VertexAttributeDescriptor[] attributes that doesn't compile with Burst. ... Read more

0
votes
Fixed

[HDRP] "Oculus Plugin" is spelled incorrectly in Render Pipeline wizard ...

HD RP

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Jun 25, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0a16

"Oculus Plugin" is spelled incorrectly in Render Pipeline wizard under HDRP+VR. Refer the attached screenshot Steps to reproduce1) C... Read more

1
votes
Fixed

[Addressables] Sprites that are part of a Sprite Atlas cannot be loaded ...

Package: Build Pipeline - Addressables

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Jun 25, 2020

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Version/s: 1.9.2

How to reproduce:1. Open user-submitted project (Bug Report.zip)2. Open the Addressable Groups window and build the addressables3. O... Read more

0
votes
Fixed

Exiting the Play Mode with Addressables loaded prints a Debug.Log("Destr...

Package: Build Pipeline - Addressables

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Jun 25, 2020

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Version/s: 1.10.0

How to reproduce:1. Open attached project "addressables_destroying.zip"2. In the Project window, go to Assets > Scenes and open t... Read more

0
votes
Fixed

[VFX Graph] Unable to select "Fixed Delta And Exact Time" option in Upda...

Package: Visual Effect Graph

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Jun 25, 2020

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Version/s: 9.0.0, 8.1.0

On selecting "Fixed Delta And Exact Time" option in Update mode, Exact Fixed Time Step get selected. Steps to repro:1. Create a new ... Read more

0
votes
Fixed

Probuilder objects receive distorted lighting in the Player when using R...

Package: Probuilder

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Jun 25, 2020

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Version/s: 4.3.0-preview.6

How to reproduce:1. Open user's attached "PB RTGL Issue.zip" project2. Open "SampleScene" Scene3. Enter Play Mode4. Observe the Game... Read more

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