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MultiColumnListView returns incorrect selected value when a column is so...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4... Read more
[Linux] Player window unexpectedly resizes to monitor dimensions when ca...
Reproduction steps:1. Open the attached “IN-101282” project2. Build and Run the project (File > Build and Run)3. After player has... Read more
Animator window has a dropdown button that throws “MissingReferenceExcep...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a Cube GameObject (GameObject > 3D Object &... Read more
Brush Attributes icons are low quality and hardly visible in Light Edito...
Steps to reproduce:1. Create new Unity project2. Make sure Editor theme is set to Light3. Import Terrain Tools package4. Add Terrain... Read more
Animator State name overflows outside the visual box when the State has ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a Cube GameObject (GameObject > 3D Object &... Read more
Editor crashes on "(UnityOpenXR) DiagnosticReport_StartReport" when ente...
Reproduction steps: 1. Open the project “ReproProject“2. Open the scene “VRPathway_Scene“3. Make sure that VR headset is connected4.... Read more
Project clears permanently when path to project is temporarily unavailab...
Steps to reproduce:1. Open or create a project in Unity Hub whose location is on an external drive2. Quit Unity Hub3. Unplug the ext... Read more
Switching between UI Documents with different Canvas sizes marks the UXM...
Steps to reproduce: Open the attached project Open the 'Test.uxml' asset Observe that the Canvas size is set to Match Game View (192... Read more
m_Modifications block serializes incorrectly when replacing source prefabs
The “m_Modifications” block in the “PrefabInstance” section changes serialization order constantly, as explained in this post: https... Read more
Tiny and blurry black rectangle is displayed as a placeholder when no Te...
Steps to reproduce:1. Create a new project and install the "AI Generators" package2. Open “Generate New Texture” window (AI > Gen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Save" button is displayed as active in the Hub "Set project display name" window
- Shader Graph does not get saved when pressing 'File -> Save'
- MultiColumnListView does not visually sort the column when BindingSourceSelection is set to "Auto Assign"
- GameObject assigned to Target Graphic in uGUI Toggle component stays dimmed when replacing it if Interactable was toggled off
- "GraphicsBuffer.IsValid()" returns incorrect result when SkinnedMeshRenderer is disabled