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Touch.rawPosition always returns (0,0) when clicking or dragging anywher...
Reproduction steps: 1. Open the attached “TouchBug.zip” project 2. Open the “Assets/Scenes/SampleScene.unity“ scene 3. In the Gam... Read more
"System.InvalidOperationException" and "System.IndexOutOfRangeException"...
How to reproduce: 1. Open the attached "ReproProjectErrors.zip" from Google Drive link 2. Enter the Play mode 3. Make sure that P... Read more
[iOS] "Embed Frameworks" Build Phase is duplicated when multiple framewo...
How to reproduce: 1. Open the attached project "embedTest.zip" 2. Build the Project for iOS 3. In the Xcode Project Observe the B... Read more
Crash on AudioUtil_CUSTOM_HasAudioCallback when entering PlayMode while ...
Reproduction steps: 1. Open the “user’s attached project” 2. Open the “Combat Test” scene 3. Right-click on the “Enemy” GameObjec... Read more
Tilemap Collider 2D is not updating the Collider shapes when removing Ti...
How to reproduce: 1. Open the “Collider2DRepro“ project 2. Open the “Scenes/Regular/Trying New Angles“ scene 3. Enter the Play mo... Read more
[Android] Input Field caret does not move when pressing on a different s...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Build and run the Player (File > Build And Run) 3. In the Player, pr... Read more
The Rendering Profiler module statistics are zero when Application.targe...
Reproduction steps: 1. Open the attached “BreakTheProfiler.zip” project 2. Open the Profiler window (Window > Analysis > Profiler)... Read more
Crash due to Stack Overflow when entering the Play Mode with Burst Compi...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. In the top Meniu... Read more
[MPPM] User inputs are ignored in the secondary Player Game view
Reproduction steps: 1. Open the attached project “TestProject” 2. Open the “SCENEPATH” scene 3. Open the Window > Multiplayer Pla... Read more
[TextMeshPro] Sprite that’s created using <sprite name> in text doesn’t ...
How to reproduce: 1. Open the user’s attached “TMP_SpriteTest.zip” project 2. Open “TestScene” Scene 3. Enter Play Mode and press... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] WebCamDevice.availableResolutions returns a single resolution with width and height both 0 on some iOS devices
- Editor freezes when selecting a GameObject in Play Mode with a script containing a public byte array
- Saving moves Toggle Button Group buttons to the wrong place in hierarchy
- [iOS] Visual artifacts are visible when the camera's feed is rendered to a texture
- Error "cannot map expression to ps_4_0 instruction set" in Shader Graph preview when using the GATHER_RED_TEXTURE2D macro in custom hlsl function