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0
votes
Fixed

[Probuilder] Sample Runtime example throws errors on importing

Package: Probuilder

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Jun 25, 2020

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Version/s: 4.3.1

Sample Runtime example in Probuilder throws casting errors from Mesh to GameObject on importing. Refer the attached video Steps to r... Read more

0
votes
Fixed

[Scene Template] Scene menu type with long names get clipped in Project ...

Scene Template

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Jun 25, 2020

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Version/s: 2020.2.0a15, 2020.2.0a16

Scene menu type with long names get clipped in Project settings window. Refer the attached screenshot Steps to reproduce1) Create a ... Read more

2
votes
Fixed

Adding a Binding to one InputAction element in a List adds the same bind...

Package: Input System

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Jun 25, 2020

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Version/s: 1.0.0

How to reproduce:1. Open attached project "inputTest.zip"2. In the project window, go to Assets > Scenes and double-click "Sample... Read more

0
votes
Fixed

PostProcessing profile Add override popup does not go away if nothing is...

Package: Scriptable Render Pipeline Universal

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Jun 25, 2020

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Version/s: 8.1.0

Steps:1. Create a new project with URP template2. ProjectView select "SampleSceneProfile" asset3. On Inspector click on "Add overrid... Read more

0
votes
Fixed

[Editor] Assets path does not get Updated in the breadcrumb bar on delet...

Project Browser

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Jun 25, 2020

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Version/s: 2020.2.0a16

[Editor] Assets path does not get Updated in the breadcrumb bar on deleting an asset from the project window. Assets path does not g... Read more

0
votes
Fixed

[Mobile Notifications] Demo project is broken and throws exceptions on p...

Package: Mobile Notifications

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Jun 25, 2020

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Version/s: 1.3.0

Mobile notifications demo sample scene is broken and thrown NullReference and InavlidOperation exceptions on running the scene. Refe... Read more

0
votes
Fixed

[Android]UI is multiplied in a build when loading UI with a script

uGUI

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Jun 25, 2020

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Version/s: 2019.3, 2019.3.12f1, 2019.4, 2020.1

Steps to reproduce:1. Open user's attached project "Magnus.zip"2. Build it to Android3. Notice multiplication of the UI in the "Main... Read more

2
votes
Fixed

[ECS] 'DCICE002' error thrown when multiple ForEach use outside variable...

Package: Entity Component System (ECS)

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Jun 25, 2020

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Version/s: 0.11.1-preview.4

To reproduce:1. Open attached project ("case_1258545.zip")2. Observe the Console window Expected result: No errors are thrownActual ... Read more

1
votes
Fixed

Mesh.MeshData.SetVertexBufferParams function is not compatible with Burst

Graphics - General

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Jun 25, 2020

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Version/s:

SetVertexBufferParams function of Mesh.MeshData uses params VertexAttributeDescriptor[] attributes that doesn't compile with Burst. ... Read more

0
votes
Fixed

[HDRP] "Oculus Plugin" is spelled incorrectly in Render Pipeline wizard ...

HD RP

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Jun 25, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0a16

"Oculus Plugin" is spelled incorrectly in Render Pipeline wizard under HDRP+VR. Refer the attached screenshot Steps to reproduce1) C... Read more

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