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OnTriggerExit behaviour wrong when disabling/destroying
OnTriggerExit is not calledOnTriggerExit behaviour wrong when disabling/destroying other collider.Please run the test_scene and watc... Read more
Add Component window present on the Desktop
Add Component window present on the Desktop although the editor window is minimized. To reproduce:- Create a new project- Select the... Read more
Spot light with "Not Important" render mode behaves like point light
By design: Lights that have their Render Mode set to Not Important are always per-vertex or SH.http://docs.unity3d.com/Manual/Render... Read more
In Unity 3, an empty .js file was allowed. Now, it produces an internal ...
Steps to reproduce : - create a new javascript file- open it in Mono Develop and delete everything- save and go back to the editor a... Read more
Move mouse in a circle while holding mouse button fails in multiple brow...
Move mouse in a circle while holding mouse button fails in multiple browsers. This test fails in both Windowed and Fullscreen. Repro... Read more
Files of type .assetbundle are missing their new icons in Project Browser
.assetbundle files have some sort of default white icon that doesn't scale when zooming in the project browser. Sounds like assetbun... Read more
RenderTexture.SetActive profiler spikes
Steps to reproduce : - import the project attached- hit play and look at the profiler- notice that about every 50th frame RenderText... Read more
Implement correct error for unsupported browsers. (UO2).
Implement correct unsupported error message when using an unsupported browser. Read more
WWW audioclip freezes iOS before playing it
To reproduce:1. Open project iOSWWWBug_3.52. Build and run on iOS(xcode project already attached - test) Read more
In flash runtime: A value typed local variable, allocated
In flash runtime: A value typed local variable, allocated from the pool, gets used inside a closure created by an anonymous delegate... Read more
All about bugs
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Latest issues
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