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0
votes
Fixed

Cloth simulation is jittery and extends beyond the Skinned Mesh Renderer...

Cloth

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Jun 18, 2020

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Version/s: 2018.4, 2019.4.0f1, 2020.2

How to reproduce:1. Open the attached "case_1257005-Project.zip" project's Scene labeled "Main"2. Enter the Play Mode3. In the Game ... Read more

1
votes
Fix In Review

Folders in Editor appears as empty when they are hidden

Asset - Database

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Jul 03, 2020

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Version/s: 2020.1.1f1, 2020.2.0a4, 2020.2.0a16

How to reproduce:1. Open attached project "case1260559.zip"2. Create a new folder in Project window3. Rename it by adding ~ to the e... Read more

0
votes
By Design

Unity Character Controller Component can climb unclimbable walls when ap...

Physics

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Apr 14, 2020

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Version/s: 2018.4, 2018.4.17f1, 2020.2

Reproduction steps:1. Open the attached project ("UnityController.zip")2. Open the repro scene ("SampleScene")3. Enter Play Mode4. M... Read more

2
votes
Fixed

[Linux] Frame Debugger can not be enabled and asks for multi-threaded re...

Linux

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Jun 01, 2020

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Version/s: 2018.4, 2019.3.15f1, 2020.2

How to reproduce:1. Create a new project and launch it using the "-forceVulkan" and "-force-gfx-mt" arguments2. In the Editor open t... Read more

2
votes
By Design

Mesh with VertexAttribute.Position format set to Float16 does not receiv...

Camera

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Jul 07, 2020

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Version/s: 2019.4, 2020.1.0b13, 2020.2

How to reproduce:1. Open the user's attached "ProjectorFloat16-2020.1.zip" project2. Open the "SampleScene" Scene3. Observe the mesh... Read more

0
votes
Fixed

[macOS] Crash in objc_retain when docking the Asset Store window with ce...

Themes

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Jul 04, 2020

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Version/s: 2018.4, 2018.4.17f1

How to reproduce:1. Create a new Unity project2. Switch to the '2 by 3' Editor layout3. Open the Asset Store window4. Undock it and ... Read more

0
votes
Fixed

[macOS] Event.current.type mouseDrag and mouseUp pointerType values are ...

IMGUI

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Jun 28, 2020

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Version/s: 2019.3.0a8, 2019.4.1f1, 2020.1.0a1

How to reproduce:1. Open user-submitted project (PointerEventBroken.zip)2. Open the SampleScene3. Enter Play Mode4. In the Game view... Read more

0
votes
Fixed

Part of a Texture is not rendered when re-enabling a Skinned Mesh Render...

Mesh

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Jul 02, 2020

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Version/s: 2019.2.0a2, 2019.4.0f1, 2020.2.0a14

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Game View, observe the "mouth_common" GameObjec... Read more

0
votes
Fixed

[VerticalLayoutGroup] Children position is not updated when a child's sc...

uGUI

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Jul 05, 2020

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Version/s: 2018.4, 2019.3.3f1, 2020.2

How to reproduce:1. Open user's attached "VerticalLayoutGroup - Bug.zip" project2. Open "SampleScene" Scene3. Enter Play Mode4. Obse... Read more

0
votes
Fixed

[macOS] Event.current.type scrollWheel pointerType value is not register...

MacOS

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Jul 07, 2020

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Version/s: 2019.3.0a8, 2020.1, 2020.2, 2020.2.0a17

How to reproduce:1. Open user-submitted project (PointerEventBroken.zip)2. Open the SampleScene3. Enter Play Mode4. Focus the Game v... Read more

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